liwic

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Viewing 15 posts - 1 through 15 (of 17 total)
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  • #1968211
    6227948589187 bpfullliwic
    Participant
    Rank: Rank 3

    Well that's a shame. I haven't used UE since the UDK days but seeing all the Metahuman stuff and your Unreal posts have been making me think about getting back into it.

    #1921507
    6227948589187 bpfullliwic
    Participant
    Rank: Rank 3

    Transmission: Open-source, very lean/lightweight, simple interface - Works on Linux, Windows and Mac.

    #1897468
    6227948589187 bpfullliwic
    Participant
    Rank: Rank 3

    using stolen concepts, styles, and elements of actual work done by real artists.

    At this point in time all art is derivative to some degree but that's a bit of an odd complaint to make on a piracy website for 3d models.

    #1880423
    6227948589187 bpfullliwic
    Participant
    Rank: Rank 3

    Daz going woke, I think I am about to delete this app.

    Imagine getting this upset over some polygons...

    #1876114
    6227948589187 bpfullliwic
    Participant
    Rank: Rank 3

    Lovely submissions all around, thanks to all that participated! It was very nice to see so many entries. And of course thanks to Luca for hosting such a huge contest. It must have been very hard to choose a favourite between first and second, I loved the ingenuity of both shots.


    @tedthelearner
    Now that you mention it, the black/gold suit does look somewhat reminiscent to Jack Harkness' outfit, it very well could be him underneath!

    #1873986
    6227948589187 bpfullliwic
    Participant
    Rank: Rank 3

    Technologic Steam Machine

    zone-ac-03-01-05-15k-pressure

    I've been working on these helmets for a little while and this competition was the perfect opportunity to test them out (I'll be uploading them to the blog after a bit more testing).

    #1872249
    6227948589187 bpfullliwic
    Participant
    Rank: Rank 3

    @tedthelearner That's such a cool idea doing a 360 shot. You should upload a frame to Momento360 if you can so that people can view the photo-sphere without VR.

    #1871827
    6227948589187 bpfullliwic
    Participant
    Rank: Rank 3

    the Doctor and Clara

    That's funny, my first thought for this competition was doing something with Clara (the Osuine model is one of my favs too) and the tardis. For some reason Steampunk makes me think of Doctor Who, glad to see I'm not the only one!

    #1870432
    6227948589187 bpfullliwic
    Participant
    Rank: Rank 3

    That's quite the prize! And I have decent idea this time... just hope I can make the render look as good as the image I have in my head.

    #1869607
    6227948589187 bpfullliwic
    Participant
    Rank: Rank 3

    In a couple years, G11 will have 32k textures and crash on startup; no matter which GPU you have.


    @Glassman
    Don't worry, nVidia announced the new Quadro (RTX6000) today with 48Gb of ECC ram. Going by the MSRP on the old 48Gb A6000 this new one should only be a bit over $7000 USD at release...

    #1867550
    6227948589187 bpfullliwic
    Participant
    Rank: Rank 3

    Great work everyone, you all made some really awesome images!

    #1863643
    6227948589187 bpfullliwic
    Participant
    Rank: Rank 3

    @lucafeelgood great composition and fantastic lighting on Fairy Fay!

    #1863433
    6227948589187 bpfullliwic
    Participant
    Rank: Rank 3

    Mythical Memes!
    Memes!

    #1862149
    6227948589187 bpfullliwic
    Participant
    Rank: Rank 3

    Like Dick said, make sure smoothing is turned off on everything during the simulation, this is probably the biggest performance killer.

    If you ever use "Point At" for things like eyes and need to "Start from memorized pose" then set all "Point At" to none. Also don't use "Start from memorized pose" if you don't have to, try running a simulation without it first, if the items falls the way you'd like then this will save a bunch of time.

    If you've had Daz open for a little while and have run a bunch of simulations/renders then the dForce simulation might start to bog down, closing/reopening Daz can fix this.

    Last is using Fit Control (for clothing) and Mesh Grabber. Often dForce won't work exactly the way you want so using those addons can be far quicker to fix/adjust a simulation instead of running it multiple times and hoping it ends up the way you want.

    #1837964
    6227948589187 bpfullliwic
    Participant
    Rank: Rank 3

    Each of these seemed really to draw me in

    It's the snowglobes I tell ya, there's something mesmerizing about them.

    Thanks for the contest @Lapucelle (and thanks to the point donators), it was fun to have a challenge with such a unique topic. Everyone did great and I can't wait to try the next one!

Viewing 15 posts - 1 through 15 (of 17 total)

 

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