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  1. Castor

    Sparkling Iray Shaders

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    Sparkling Iray Shaders Sparkling Iray Shaders (.DUF) 60 Sparkling Shaders 30 Metallic Flake Color Utility Shaders 19 Metallic Flake Density Utility Shaders 37 Metallic Flake Size Utility Shaders 10 Metallic Flake Strength Utility Shaders 10 Metallic Flake Weight Utility Shaders 12 Tiling Utility Shaders 10 Metallicity Utility Shaders 1 Blank...
  2. Eidersson

    v176 Roof Tiles Iray Textures

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    v176 Roof Tiles Iray Textures 33 Roof Tiles textures with Iray PBR shader presets. Textures: 4096×4096 and 2048×2048 pixel size seamless and procedural based images. Maps for PBR Materials: Base Color, Normal, Roughness/Specular, Height Variations: Textures: 2048×2048 Roof Tiles 01 with 3 color versions (3) Roof Tiles 01 Version 2...
  3. Eidersson

    Canary’s Cameras

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    Canary’s Cameras Are you tired of sneaking up on your figures with the default camera? Have you ever put a figure into a large scene and couldn’t find them any more? When you load up a large prop, do you have nothing but a section of wall in your viewport?...
  4. Avalon

    Stylized Metal – Smart Materials

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    Stylized Metal – Smart Materials This is a pack of Smart Materials for use in Substance Painter 2019.2.2 or later. This pack includes 17 stylized metal smart materials; Steel Polished Iron Dark Iron Orichalcum Gunmetal Bronze Brass Copper Silver Gold Rust Grime Corrosion Verdigris Anodized Steel Paint Car Paint File...
  5. Eidersson

    Blur Crazy

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    Blur Crazy Add a blur to your figures, scenes, and props with this HDRI and prop-based effects set. No special cameras are used and the effects render from any angle. Included are 27 material presets for a variety of colors and utilities. There are three props, a cylinder for zoom...
  6. fomypos

    Depth Lighting

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    Depth Lighting A BIG SHOUT OUT to the anonymous contributor……. Depth lighting provides a quick and unique way to light your interior and exterior scenes by using subtle color changes, hard and soft luminance masking, and variable levels of light to create depth and distance. For example: with interiors, you...
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