MicroBaked

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  • #1233296
    5cab7fa852e0d bpfullMicroBaked
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    Rank: Rank-1

    Just wanted to thank everyone for their support!

    Things were pretty empty, and uninspiring for awhile after dropping it. In all honesty, I was so fed up with it that Daz3d didn't even come to mind for a good Week or two.

    I've recently happened across stuff on reddit about Proper Lighting, and that reminded me about all this stuff, heh!

    As far as the Addiction side of things go, Thankfully I never got into the really messed up kinda stuff (basically everything ever posted by Davos xD, that stuff was all really messed up to me))

    For me it was more of an addiction based on the 3D female form. We would get a new G8F, and I'd want to mix and match different Morphs with that character. And because every single skin texture that is released with G8F's have details for all the "private areas" when it came to detailing them with the rest of the character, you know, all them other thoughts would pour in. And before I knew it, id have wasted 5+ hrs of my day making a character, and then putting her in some sort of lewd position, with or without another character.

    It was these veer-offs from the original intent that was driving me insane after the fact. Before I knew it, I'd be going at some scene, getting all the lighting, all the environment variables, editing textures, sub surfaces... etc. Until the scene was as great as I possibly could make it. Then I'd waste hours Rendering the animation.

    Luckly, I promised myself that all these lewd things would only be for my eyes, and I would never spread/share them to others. That promised held true. The only thing I ever shared were characters clothed, or just their heads to show progress on a character that was still being made. I'm really glad I never crossed that line.

    But that gaze on the female form, when I was sound of mind, id realize it wasn't healthy. In my mind that sort of interpretation is only ever meant for a girlfriend or wife. (I'm an extremely self-strict individual) So the fact that I continued to waste time with this, time and time again, drove me up the wall in the end. Luckly my life still stood as it was before, but the changes on the inside of who I was, and who I saw myself to be, degraded substantially. Which led to depression. Being fully fed up with all my actions on the matter, I decided the best route was to ensure, that if I ever decided to start this all back up, it would require me to go through hours and hours of re-downloading, and installing, that or file recovery on the hdd's that held the information. This time consuming process in the end will hopefully give me the time to realize that going down this path again will likely lead to the same outcome. And to hopefully stop!

    I do want to thank everyone again for the support.

    PS: To those relating real life and the Animated, or 3DCG part to one another. In the adult sense, I understand, I heavily prefer RL over 3D. However, in my mind I had to keep them separated, and it made sense as a loophole, If what I created wasn't real, that way it would never spread into the real world as thought provoking matters in my everyday life. Which stands to this day. My mind is unaltered by seeing actual female forms, in which when looking at an attractive women, my mind never falls into the places that I made exist with-in the 3D world. They are two completely separate things. I ensured this, in order for Real life to never get tangled. Like I said, I'm really strict with myself, and the logic that surrounds my world. But as such, I can find loopholes with it. And it was the time wasted, and the prolonged lustful gaze that eventually drove my mental state into the ground.

    Dunno if that PS made much sense. To simplify, 3D and RL are separate things with similar natures. By ensuring they were separated in my mind, it allowed for all the scenes and actions done within Daz3d, to never leak into my perspective of the world around me, and the people that reside with in it. This gave me free will to go wild in Daz3D, which eventually led to my depression.

    #1032850
    5cab7fa852e0d bpfullMicroBaked
    Participant
    Rank: Rank-1

    @daishi Well the issues is if I post them they will only work properly with the hair, and color choice that I went with. You will have to go through the whole original process again of editing them for any other hair or hair color variant. With that in mind, It seems a little counter productive to upload, and or even utilize it, unless you are using the exact same hair, and hair color.

    To start the process yourself though, you would want to open the opacity. You just need to blur it a bit with a Gaussian tool with your choice image editor. Applying it will get you started with making them look not so dated. From their you can adjust it as you see fit, to better blend with your hair choice/model. Or you can just leave it with the Gaussian only. It looks fine that way most of the time.
    Then just grab the texture of the hair you are using, and apply it over the current one. Once you do it a couple times, it only takes a minute or two to prep a new hair style/model.

    When I did it for the first time, it took a little bit to know what sorta flowed with the ears. Beyond that, the actual editing and what not, takes no time at all. The issue is its all dependent on the hair you are using it with. Some may take more time then others to setup. You may also find yourself making the original opacity more fine(less thick strands), before applying Gaussian. Its all dependent on your choice of Hair, and how its textures were originally intended to be used.

    Hope this helps a bit.

    #1032780
    5cab7fa852e0d bpfullMicroBaked
    Participant
    Rank: Rank-1

    @daishi If you are talking about the Cat Ears, I went in and made my own opacity textures, and then also pulled the Hair textures, and mixed them in, and did some minor tweaks so that the ear textures were identical to hair textures. Or well, at least as close as I could get without spending over an hour on the two.

    #1032554
    5cab7fa852e0d bpfullMicroBaked
    Participant
    Rank: Rank-1

    @tomsk The double ears were intentional. Their genetics were considered a cross-breed, which in turn caused them to have two variations of most senses. I dunno if this is a thing the world of Cat peoples, though I've made it so, in this case heh.

    As for Mika, I just totally realized I forgot to edit the wet shell before rendering lol. You can also see her lips are chapped to all hell.. I dunno how I missed that... woops xD She is one of the first that I've tried incorporating Wet and Tanned Skins by V3Digitimes, permanently. I tend to stay away from it, as it has made animating hellishly slow in the past. Tends to add a lot of unneeded delays while moving limbs around. Not to mention that damn bug that causes them to glow yellow or blue in a Textured View Port. That drives me insane lol.

    #1031187
    5cab7fa852e0d bpfullMicroBaked
    Participant
    Rank: Rank-1

    @d0gg0d Yea, the idea for the ears on the first One, was for a heavy fantasy world vibe. They actually both look really good with normal ears, and ears with larger earlobes. I haven't completely made up my mind on what route I should go with them.

    #1026171
    5cab7fa852e0d bpfullMicroBaked
    Participant
    Rank: Rank-1

    Question: There was four heroes in my entry. Why was it accounted that there isn't four heroes on the voting? Red Ranger, Green Ranger, Robot Ranger, and Yellow Ranger. Yellow ranger is a bit difficult to see, but she is on the left side, holding a sword, hiding around the corner from where the Green Ranger is downed.

    This is too bad.

    Here is an un-rendered screenshot:

    Capture

    #1010761
    5cab7fa852e0d bpfullMicroBaked
    Participant
    Rank: Rank-1

    Thought I'd have some fun with the Power Rangers. And imagine a good movie would actually come out... hehe.

    So in a fictional universe, James Cameron made a legit Power Rangers Movie!

    IMG for contest
    https://postimg.cc/062ZPGPP

    Coughing on his own blood, Red begins to mutter... "Time.. cough*"

    "Time has this.. funny.. way of... cough* cough*.. of slipping away on you."

    "Its only when you.. have lost... everyone, that you begin to fully realize how important it is."

    "Thats why... I must... go back."

    This is a quote, that was spoken in the Teaser Trailer, by Red, the last living Ranger.

    PS: Glad there was an extension, didn't notice this contest going on, until a few hrs ago. Hope you guys like my poster!

    PPS: If this is too dark, please someone let me know and i'll upload another that has a better gamma value. Buddy said it was a pinch on the dark side (which was my intent, to add mystery). so if some peoples monitors aren't showing this correctly let me know.

    PPPS: The four characters are Red Ranger in foreground, then mist the yellow ranger, that is hiding on the left side of the poster, the Green Ranger that is downed near the stair well, and the pilot of the giant robot in the background makes the forth.

    #1010662
    5cab7fa852e0d bpfullMicroBaked
    Participant
    Rank: Rank-1

    The ones that really piss me off, is when the dev/creator adds the revision number to the folder name. Just kill me now lol

    #966295
    5cab7fa852e0d bpfullMicroBaked
    Participant
    Rank: Rank-1

    Actually, after looking over several pages on Daz3d shop I believe those pants in Clothing Set 2 are https://www.daz3d.com/obj--shiny-leather-pants

    #952986
    5cab7fa852e0d bpfullMicroBaked
    Participant
    Rank: Rank-1

    Also The second person is Just default Emma https://www.daz3d.com/emma-for-genesis-3--8-female by Cherubit.

    Edit: Well default as in, all the materials and parameters that comes with the purchase of Emma. Doesn't appear there is any throttling of her parameters is what I ment by Default.

    EDIT again: lol. It occurred to me that the creator fancied Laura Slade Wiggins. Laura Slade Wiggins

    #952978
    5cab7fa852e0d bpfullMicroBaked
    Participant
    Rank: Rank-1

    I'm pretty sure the hair is Super Sleeky. The creator of that game likely just edited/made their own Opacity Cutout. Would take like under a minute to do so if the individual is familiarized with the template.

    Edit: Actually if you take a look at the product page, one of the pictures directly show that it can go that short. So its definitely Super Sleeky without a custom Opacity Cutout.

    https://www.daz3d.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/0/5/05-super-sleeky-hair-daz3d.jpg

    #916676
    5cab7fa852e0d bpfullMicroBaked
    Participant
    Rank: Rank-1

    Thanks all! I feel sorta dumb that I over looked that post that Dragon linked before making a thread xD. My apologies.

    #883909
    5cab7fa852e0d bpfullMicroBaked
    Participant
    Rank: Rank-1

    @eelgoo Well to me it seems like its more restricted to something happening with the specific character. I can have that character completely alone in a scene, and daz will chug when I bend/adjust it. I can have 10 figures in the scene and everything can be adjusted efficiently, except that one figure in question.

    Hardware wise, I have 32gbs of RAM, and 2x8gb GTX 1080sc at 2000mhz, i7-4770k. All my assets are installed on a SSD connected with a 3in SATA Cable.

    #825675
    5cab7fa852e0d bpfullMicroBaked
    Participant
    Rank: Rank-1

    Hah. Thats perfect UnboundConsciousness. I was considering doing the same thing, if no one here could make heads or tails. With Some tinkering, I've noticed you can almost add 25% of just about any Mousso model with 45% of Minthy, and you get some pretty good results! I'm actually starting to like the other combinations even better hehe.

    Heres a quick example
    example

    Only subtle differences, but its the little details that count imo. heh..

    #825646
    5cab7fa852e0d bpfullMicroBaked
    Participant
    Rank: Rank-1

    O_o How did you know with such detail? Did a quick render for comparison. Is pretty dang close. Though I feel like there is a bit of someone else mixed in with Minthy. I cud be wrong though. Cud just be the lighting used, that better defining certain features. This is what I got.

    test

Viewing 15 posts - 1 through 15 (of 23 total)

 

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