Does anyone know if there’s a shader parameter in Daz Studio 4.10 called Emission Color?
I’m going to have to go burn some villages if I can’t figure this out.
The Prop and or Item first has to have and support Emission Surfaces, if it does you would find it under the Surfaces tab/Emission/Emission Color, used Voss Hair as an example, not all props, clothing, etc. support it though, only found this out because i have been messing with Emission Surfaces a lot lately.
If the Prop your using is Uber Based, try this to change it to Iray and allow Emission to be added.
1)Select the item under the Scene tab.
2)Select the item in the Editor under the Surfaces tab. (Select Surfaces and you should see three tabs across the top of the area: Presets, Editor, and Advanced. Click on Editor, find the item you’ve selected in the Scene tab and click on it.)
3)Go back to Presets, and look for Iray. It will be a sub-level, of Shaders.
4)Click on Iray. Of the items listed, Iray Uber Base should be at the very top of the icons, assuming you don’t drill down. Double-click on the Iray Uber Base icon. You should see a window pop-up and close to indicate the item is now using Iray shaders.
5)Go back into the Editor, and double-click on the selected item to display all the parts of that item.
6)Find and select just the part or parts you want to have light up.
7)In the right column, scroll down until you see the Emissions option. It will have a yellow background. Set the color value to white. (Any color will turn it on, but white is a very good starting point.)
8)Additional options will show up after turning Emissions “on.” These are the options talked about above.
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