Render Accelerator Studio v1.0 - Open Beta (DAZ 4.24)

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Viewing 7 posts - 76 through 82 (of 82 total)
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  • #2189266
    Mari
    Participant
    Rank: Rank-1

    @outro
    It depends on the scene... my regular daz renders usually take around 40-50 minutes. If i set effort to normal the same scene renders in under 8 minutes. Quality is identical to normal daz render, not worse or better. If i use max effort though the accelerator result actually has more detail than the regular daz render. Skin pores, hair, fabrics etc... look better. That usually takes around 13-14 minutes. Dont know how it manages to cut render times by 4-5x and still look better, but somehow it does lol..

    Also i use the dlss and the new lightmix extensions. They add around 30 seconds or so to the render time

    #2189274
    Saby
    Participant
    Rank: Rank 4

    Ill buy the offline version if its out.. After reading everything on here, I think going for a offline version, is a good choice.

    Most of us, are using DAZ offline and want to keep it that way.

    I think you created something with great potential even the DAZ devs never did before.. so props for that.

    #2189281
    rolmac
    Participant
    Rank: Rank-1

    I just installed a non-beta version. The catch is that I have to request an activation key from RenderHub to prove I actually bought it.
    With the beta version, well, the deadline had already passed.
    Honestly, I'm surprised; it's the first time I've come across non-cracked software on a site like ZG.
    As a sales strategy, I've seen more effective ones.

    #2189353
    ulysses
    Participant
    Rank: Rank 3

    How can you have a version of a tool that's entire purpose is to push a function, in this case rendering, into the cloud? It's very basis is you have to be online. What am I missing here?

    #2189361
    Kheops
    Participant
    Rank: Rank-1

    From my understanding, the render is not processed on cloud, it uses DLSS functions of your graphic card, in a similar yet different way to what it does with video games. Only the authentication process requires a connection to the net.

    #2189388
    Thùy Dương
    Participant
    Rank: Rank-1

    The render itself runs on your GPU. The smart ntc texture-optimization decisions (which textures to compress and how) are requested from the app's server, so the app needs an internet connection.

    #2189391
    ulysses
    Participant
    Rank: Rank 3

    Got it. Needs internet connection for now. Maybe in the future, the tool can do the optimization locally.

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