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December 5, 2023 at 2:53 PM #2046940
Thanks! Are these just for producing 2D images? I really hope to get 3D models, especially those under Daz Genesis 8 meshes..
And I agree that the results above for FT2 really sucks... I hope they should at least make a comparison to the original image like I did.
December 4, 2023 at 2:42 PM #2046764Sorry for asking this layman's question: what are some good tutorials for 2D-image-to-3D-model LoRA or Stable Diffusion etc. in particular for human figures?
December 2, 2023 at 7:49 PM #2046307I am not sure for diffusion maps how much info could be lost by transferring to JPG, but normal maps, which pays a major contribution to the total size of textures, has to be PNG (not working with JPG if I remember correctly)...
November 29, 2023 at 3:00 PM #2045711Well, Richard Haseltine is their Administrator...so...
Currently the Headshot of CC seems to be doing the best job transferring photo to 3d human, although not compatible with DAZ. Blender's facebuilder is also good, only head through...
BTW I am always thinking to use learn Stable Diffusion to help me build human model from photo...
November 28, 2023 at 3:53 PM #2045509I am a bit confused about the trial version. Are we already able to use the trial version (the one with watermark?) through free download (where to get the trial version), or even this trial version is not free?
Another dump question: I am currently using Daz Studio 4.21. Is the trial version 4.22? I haven't updated it since I saw https://zonegfx.com/forums/topic/how-to-revert-to-daz-4-21/
October 13, 2023 at 6:21 PM #2035887Noticed the same thing... why does this happen?
July 28, 2023 at 7:56 PM #2005585https://zonegfx.com/r3ds-wrap4d-2021-11/ You meant this one? I will check it out!
July 28, 2023 at 4:01 PM #2005517well the geometry doesn't match... cc3 and G8 have different mesh structure I think
May 21, 2023 at 8:19 PM #1974397WIP Guru already has a good video for the morph transfer...
PS: Morphing is a relatively easier thing, I am more worried about how RSSY Genesis 8 and 8.1 Material Suit for Genesis 9 performs...
April 27, 2023 at 4:49 PM #1962473With AI technology I believe creating a model identical is completely possible. Even with pictures whose quality is not good.
Microsoft's Rodin looks good but I have no idea how or when we could use it on Daz
April 26, 2023 at 5:54 PM #1962123The built-in Face transfer seems to perform better in vertical ratios of face but bad in horizontal shapes. For example the same photo under Face transfer gives

which fails to capture the triangular shape (or slope of two sides of the face) of the jaw-chin area of the photo
April 5, 2023 at 6:09 PM #1952225>>I see the same burden of proof being applied to art. It should be up to the observer to prove that the art WAS made with AI, rather than requiring all artists prove that their work was done by hand.
But in reality the problem is, artists are the ones who "sell" their works. They want to be acknowledged for their creativity. When the observers have a feeling that their work looks just like any AI art, then they will not appreciate the hard work behind it.
October 21, 2022 at 6:46 PM #1880012Looks cool! I haven't tried Gen 9 yet, but did you just use the G8F morph and pull the original G8F character morph slider to 100% for the G9?
And what is the Wrap Tool used here for?
Thanks!
August 20, 2022 at 5:15 PM #1858683Thanks, but unfortunately I also installed half of my packages automatically with Installation Manager in
C:\Daz 3D\Applications\Data\DAZ 3D\My DAZ 3D Library
Do I also simply copy-and-paste it to new PC and use the same process? Hope it can be read by the Daz Studio of my new PC?
The folder C:\Users\<username>\Documents\DAZ 3D\Studio\My Library was for copy-and-paste installation... sorry for my bad habit...
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