[POSER] Just Curious About This...

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Viewing 15 posts - 1 through 15 (of 25 total)
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  • #1804428
    Charley
    Participant
    Rank: Rank 6

    I used to use Poser a great deal, but since Daz improved and Poser kind of stagnated, I more or less stopped using it altogether.

    I'm curious as to how many of you guys are exclusively using Poser as opposed to Daz and wondering how you all find the latest version of Poser. 🙂

    #1804452
    eelgoo
    Moderator
    Rank: Rank 7

    Moved to Studio on the introduction of IRay.

    Won't be going back.

    🙂

    #1804486
    Grouchy Old Fart
    Participant
    Rank: Rank 3

    I stopped using Poser about a year or two after Poser 2012 came out. By then, DAZ Studio was good enough that I no longer had to care, and the Genesis 3 figures just blew me away with their versatility and shapes. I never really got into the spindly shapes that v4 had, so G3F/M were awesome to behold and work with.

    #1804516
    mxyzptlk
    Moderator
    Rank: Rank 7

    I used to be very Pro Poser. Hasn't been that way for years now. I typically only open poser for the morph tool...occasionally.

    #1804526
    williamvvv
    Participant
    Rank: Rank 3

    I'm working with poser 11 . I would very much like to have poser12.
    I only tried DAZ a couple of times but i just can't get used to the layout,
    workflow, the build, how items are organized, especially the smartcontent thing
    and DIM makes me wanna pull all my hair out 😀

    Yes poser seems a bit 'abandoned' compared with the genesis figures in DAZ .
    But the liberty of organizing and customizing the runtime exactly as I want
    is still one of my main 'stickwithposer' reasons.

    Besides the free Karina's SASHA19 V4 character comes pretty close to genesis with the new
    bending, Weightmapping, rigging en a ton of new features and morphs .

    So I see it as a more or less as versatile figure as Genesis and I still can use all my V4 stuff I gathered over the years since I started with poser 4 in the late 90's.

    #1804590
    eelgoo
    Moderator
    Rank: Rank 7

    You can do that with Studio & I do.

    See this sticky:

    Manual Install to DS

    🙂

    #1804593
    Frank21
    Participant
    Rank: Rank 5

    @Eelgoo "Moved to Studio on the introduction of IRay."
    Same here Eelgoo, after using Poser for more than a decade. Iray was the game-changer for me.
    Prior to that, before Poser got Cycles, I was often exporting to Vue or C4D for the lighting.

    #1804666
    Anonymous
    Inactive
    Rank: Rank-1

    Former Poser user here but it took me a while to abandon it in favor of DS. The introduction of Iray plus the hassle of getting the Genesis models into Poser is what made me switch. If Poser had cross compatibility and a good render engine I'd gladly go back.

    #1804742
    eelgoo
    Moderator
    Rank: Rank 7

    Well that is two strikes for starters! 😉

    #1804772
    Grouchy Old Fart
    Participant
    Rank: Rank 3

    I could give it a go again w/ the introduction of cycles, but Poser would need the ability to make use of the gorillion gigabytes of DS stuff I already have, since my Poser Runtimes are pretty dated, and I hadn't really put any large amount of time or content into them for almost 10 years now. Besides, I like the cadre of characters I'd built up since back then, and I want to keep them.

    I wouldn't mind a little importing, but I don't want to deal with the nightmare that they describe in Renderosity, especially when Cycles is the only real compelling thing at the moment for me w/ Poser (and I can get that with Blender).

    #1805125
    Father Mapple
    Participant
    Rank: Rank 3

    well, since i mainly use V4 & M4 Characters but in 3ds max, i still use poser ... but just for character related stuff and then i export everything. i also have DAZ studio and plenty of G3 & G8 characters but i use them just as morph reference/inspiration to build V4 & M4 characters. the reason for V4/M4 are their higher base resolution ... and for poser the morph tool ... you can even subdivide the old characters inside of poser and use the morph tool with the subdivided mesh. apart from that, poser is much more stable (at least V11 imho) and the tools work like they should, unlike in DAZ ... were strange things happen all along.

    i've already tried to put DAZ in my workflow, but there are so many shitty things that make working with it painful that i gave up. now i just use it to export things and make them usable in poser or 3ds max ...

    #1805210
    Father Mapple
    Participant
    Rank: Rank 3

    ... i think version 11.1.1.35510 is by far the most stable version of poser. at least on my machine and although the keyframe editor had become a little sluggish. version 11.0.5 had some easy reproducible bugs that made it crash, like clicking in the empty area of the export window, or adding and removing certain items/props ect.

    V4.2 is still great, you have fixings for all her flaws and if this isn't enough you can use the weighmapped version or SASHA-16 or fix things with the morphing tool or an external program. i even made me some sort of template so i can use G2F, G3F and G8F textures on V4.2 😄

    whatever, what poser really lacks is a better base figure. la femme is a stillbirth. the topology is bad, the rigging is bad and it's simply not competitive against the genesis line, even against V4.2. i don't know why Bondware doesn't invest in a better base figure, that should be their main goal now.

    #1805264
    eelgoo
    Moderator
    Rank: Rank 7

    They missed that boat a long time ago. :0/

    #1805285
    3DArtist2k22
    Participant
    Rank: Rank-1

    I quit smoking and was under enough stress already, so poser's clunky interface was really infuriating me until I had to shut down poser while in a mad fury!

    It wasn't until I really started looking at DS's incredibly flexible interface that I learned what an incredibly versatile 3D program daz was, this was version 2.0, so yeah, it's been awhile since I used poser!

    Trying to pose/navigate with poser's clunky camera and idiotic virtual trackball instead of the mouse is still fuckin' mired in the early 2ks; and that thrice-cursed library, also PAs piling up clothing/hair/characters under the Character tab and not simply clothing/hair/people categories!

    And don't get me started on the asinine and idiotic, 1,0000,000.0 -1,0000,000.0 morph limit for each of those useless “dials” instead of a sane limit such as 1.0 -1.0!

    I really learned to despise V4 as it is the perfect symbol of tech that does not evolve/get better with time, yet stagnates in an obsolete past!

    #1805340
    Father Mapple
    Participant
    Rank: Rank 3

    The refrain I continue to hear is for Poser to support Genesis.

    like eelgoo said, that ship has sailed. now that DAZ is in the lead they have no reason to open up to poser and as you can see they don't want to at all. DAZ is going the complete opposite direction, locking everything up with encryption, preventing users from creating own HD morphs and doing all they can to make it a closed ecosystem.

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