identify characters.....

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  • #1399049
    Anonymous
    Inactive
    Rank: Rank-1

    There is such a render:
    the question is: no matter what initial morph the main thing is: HOW to make the same subtle facial features, tell me please ...
    or maybe there is a similar character to understand how this is done ...

    face

    Please.

    #1399079
    ADAM
    Participant
    Rank: Rank-1

    Not sure I fully understand but heres my answers to what I think the questions is asking.

    You want custom morphs that look real, learn some form of sculpting program. Zbrush seems popular with Daz artists.

    If you want something already in morph form, youll probably never guess the exact morphs used. Td say the are several hundred facial morphs. I might dial one morph to 6% and another morph to 73%. Unless you contact the person youll never know.

    If its a custom morph youll likely never get it. Most of the custom artists guard their babies jealously. If its custom settings you might talk a nice artist into giving you a general idea.

    If youre trying to duplicate it blindly, the best way would be to load a rendered image and load every facial morph posted here. Then go through every dial and turn it. If it looks good move to the next dial.

    To compound problems, there are hundreds of facial expressions that add detail as well as HD morphs. A raised eyebrow or a small wrinkle.

    I gave up for the most part asking artists about there settings. There are a few that have shared custom characters here.

    #1399175
    eelgoo
    Moderator
    Rank: Rank 7

    This happens so many times, and it puzzles me.

    I suppose I could understand a clothing or texture vendor being protective of their custom character, as it might give a hook as their brand ambassador.
    If you are a vendor that sells characters however, why would you do that?
    People are interested in your character, why not sell it to them?

    :0/

    #1399201
    Anonymous
    Inactive
    Rank: Rank-1

    @eelgoo no, this is someone else's work. It's not about this character, but about the proportions of the face - I canโ€™t understand how to implement this. and the photo is only one, it would be a couple, from different angles, even questions, would not have arisen. looked and render and daz there did not see anything like it ..... although maybe it looked bad ??? So I came to ask - can anyone advise what to do ....maybe there is a similar character - to inspect and understand what I'm doing wrong ..

    #1399279
    Herecles
    Participant
    Rank: Rank-2

    @tundrauk....Maybe you should look for portrait drawing classes instead of morph parameters.

    #1399292
    eelgoo
    Moderator
    Rank: Rank 7

    When Adam came up with a similar question,
    I suggested googling 'human proportions for artists pdf'
    It came up with articles of relevance.

    ๐Ÿ™‚

    #1400185
    ADAM
    Participant
    Rank: Rank-1

    A lot of artist are making characters look like Alita. Ive found when I start dialing custom characters I tend to overdo something and ultimately scrap it. I am trying to tone back some of my dialing. That said, I've seen people that do not actually always conform to what we would consider normal. Ive seen huge noses and nosed that are almost not there. Ive seen large and small eyes. Huge lips and super thin lips. Women as flat as men and women that literally need a wheelbarrow. My friends wife is taller than me and Im 6'3" and my wifes dad is a head shorter than his daughter. An old friend of mine was so fat one of his legs was the size of my waist. So even though I would like to stay around what I consider normal, people arent normal.

    #1400356
    Anonymous
    Inactive
    Rank: Rank-1

    Thanks to everyone for the advice. my time on the resource has come to an end.

    @Adam
    separate to you Gigantic Thank you for Brigid. Happy New Year to all! Health and Success !!!

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