Spudly

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Viewing 15 posts - 1 through 15 (of 19 total)
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  • #803059
    5bc4db6c2d16c bpfullSpudly
    Participant
    Rank: Rank-1

    heres that script if anyone needs it. if someone has a less clunky one i would love a copy. this fires on CTL+backslash:

    ; This script was created using Pulover's Macro Creator
    ; http://www.macrocreator.com

    #NoEnv
    SetWorkingDir %A_ScriptDir%
    CoordMode, Mouse, Window
    #SingleInstance Force
    SetTitleMatchMode 2
    DetectHiddenWindows Off
    DetectHiddenText On
    #WinActivateForce
    SetControlDelay 1
    SetWinDelay 0
    SetKeyDelay -1
    SetMouseDelay -1
    SetBatchLines -1

    ^\::
    Rename:
    BlockInput, MouseMove
    Sleep, 300
    WinGetTitle, Title, A
    Sleep, 300
    Send, {LControl Down}{c}{LControl Up}
    Sleep, 300
    Send, {LAlt Down}{Up}{LAlt Up}
    Sleep, 600
    Send, {LControl Down}{Space}{LControl Up}
    Sleep, 600
    Send, {LControl Down}{v}{LControl Up}
    Sleep, 600
    Send, {F2}
    Sleep, 600
    SendRaw, %Title%
    Sleep, 300
    Send, {Enter}
    Sleep, 300
    BlockInput, MouseMoveOff
    Return

    #803024
    5bc4db6c2d16c bpfullSpudly
    Participant
    Rank: Rank-1

    Disregard, I just noticed eelgio's last post. How do I delete a post? Shane try this. Sorry eelgoo, I'll bug out after this. Go to a folder in explorer, not daz, that has a missing thumbnail. So characters/bimbo or whatever. So your inside bimbos folder. select the main .duf and any.png you like. Just select the .duf, then ctl select the.png. They should both be highlighted. Right click, copy. Go up one level, into /characters and paste the two files. right click bimbo's folder, <rename> right click <copy>, that snags you the name spelled directly. go back to the .duf and .png fines you just copied and rename them from the clipboard (highlight, right click, rename, ctl v). Rescan the folders

    #802980
    5bc4db6c2d16c bpfullSpudly
    Participant
    Rank: Rank-1

    Do you happen to know how daz tracks assets? Changing names or moving some stuff in explorer has been a bad BAD idea on occasion, morph organizer has blown up my install twice. Completely my fault, of course

    #802971
    5bc4db6c2d16c bpfullSpudly
    Participant
    Rank: Rank-1

    Yeah Eelgo, that's helpful for sure. Are the Daz executables usually extractable? They don't encrypt the installers? That's dumb. But then again, so is an installer that doesn't check the registree for a legit install. I had no idea that was even possible

    #802956
    5bc4db6c2d16c bpfullSpudly
    Participant
    Rank: Rank-1

    You guys want the renaming script?

    #802955
    5bc4db6c2d16c bpfullSpudly
    Participant
    Rank: Rank-1

    If I was home I would show you. If you can't figure it out pm me and I'll try to help. Best thing imho, is look at something that is displaying the way you want and figure out it's folder structure, you'll get an "ahha" moment and be good.

    #802947
    5bc4db6c2d16c bpfullSpudly
    Participant
    Rank: Rank-1

    Everything goes one level up from what your trying to thumbnail. So the character folder with the .png and.duf your interested in needs a copy of the .png and .due in the folder containing the character folder. If you look at the "characters" folder, every folder in it, every girl, should have at least one .png and one .duf if you scroll down past the folders. If there is just a .png you'll get the thumb but it won't click. If there's a.png but it's not showing, it's spelled wrong, the publishers are, in many cases, idiots. The folder will be "hilda fat ass g8f" and the .png will be "hilda"

    #802940
    5bc4db6c2d16c bpfullSpudly
    Participant
    Rank: Rank-1

    "You don’t need an organization system. Just embrace the chaos of vendors putting stuff everywhere and never following anything uniformly."

    Then, of course, there's always that

    #802938
    5bc4db6c2d16c bpfullSpudly
    Participant
    Rank: Rank-1

    In my experience, 99% of these issues are spelling related.an extra space or a cap. That's actually why I wrote the script; I was doing "rename" and copying it from the parent and renaming the copies just to be sure they were exact. It's a major pain.

    #802926
    5bc4db6c2d16c bpfullSpudly
    Participant
    Rank: Rank-1

    She loads right? The image is just the "broken link"picture?

    #802924
    5bc4db6c2d16c bpfullSpudly
    Participant
    Rank: Rank-1

    Can you screen shot your explorer folder tree from her base folder, that being people/gen whatever female/characters/hensley? It's probably in the characters folder if it isn't in her folder

    #802917
    5bc4db6c2d16c bpfullSpudly
    Participant
    Rank: Rank-1

    There has to be a .duf sometimes on really simple toons there isn't a folder, or the folder doesn't have the primary duff, look for it one level up from it's folder. Without a .duf it's just a picture in a file. You can learn allot by opening a duf in a good text editor, or notepad. The language daz uses is pretty easy to figure out. Sorry for the verbosity, I'm really bored atm

    #802915
    5bc4db6c2d16c bpfullSpudly
    Participant
    Rank: Rank-1

    On the script, it's kind of clunky and it's based in explorer, not daz so it works for other stuff. You highlight a file and fire the script and it copies the name of the current folder to the clipboard, ctl c's the file, goes up a level, ctl v's the file, then f2, paste previous folder name. It's slow, but if your still interested, it saves a ton of clicks. Honestly the hardest part is getting the folder name

    #802905
    5bc4db6c2d16c bpfullSpudly
    Participant
    Rank: Rank-1

    Sweet, so was that the issue? Don't worry about the coi I haven't done much around here to date, I was due.You can, btw, freely move clothing, characters, and poses, at least I have never had problems. It really helps with a large library.

    #802900
    5bc4db6c2d16c bpfullSpudly
    Participant
    Rank: Rank-1

    Don't, uh, accidentally "search drives for content" btw, you probably won't like that much

Viewing 15 posts - 1 through 15 (of 19 total)

 

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