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January 13, 2024 at 12:45 PM #2053256
Honestly quite understandable, of all the G9 Characters I've seen this one is the first where I really like the textures. Which is quite sad as I usually tend to find a few characters a week that I like on G8.
And as much as I'd like to get into creating or changing materials on DAZ figures, not one workflow that I tried has stuck with me...
Creating custom morphs with Z-Brush is a breeze, the bridge is everything it needs to be and more.
But on the texture side, the photoshop bridge is quite nice, but I always have huge problems when it comes to the edges and it leads to seams on my materials. So then I tried Substance painter but the ton of manual labour required for each iteration doesn't quite work with my way of working (rapid, small iterations so that I always have numerous fallbacks and can adjust in any direction at almost any time without much hassle).
So I'm stuck with getting materials that I really like and then just doing some minor adjustments...January 13, 2024 at 10:29 AM #2053239And yes, I do know about this here product
https://www.daz3d.com/genesis-9-uvs-for-genesis-8-and-81-female
But I'm actively trying to get around using even more geoshells on my characters.April 24, 2021 at 12:37 PM #1686263I got it, you need to set the crispness to 100% and then wait a bit.
Apparently it has something to do with what symbol your pc uses for decimals...
Source: https://www.daz3d.com/forums/discussion/199591/released-word-tattoo-for-genesis-3-female-and-genesis-8-female-windows-only/p2April 4, 2021 at 7:17 AM #1681215Thank you very much for showing me both 🙂
I only searched for Hair for G8F, so that was my mistake as it seems XDSeptember 11, 2020 at 9:27 AM #1626104Thank you very much, they're perfect seeing as I'll put them in a retirement home.
September 10, 2020 at 6:16 PM #1625973Blanche indeed fits the bill quite good, thank you very much. If you know of any more please do tell me though. Need to make a sort of bingo scene so I need quite a lot of 'em 🙂
August 24, 2020 at 12:14 PM #1622587August 17, 2020 at 8:13 PM #1621306Thank you very much, guys 🙂
June 28, 2020 at 4:30 PM #1610646Wow, these are actually really good. And I didn't know about any of these besides Brahann. Really sad that they get drowned out by all the "perfect" ones.
If anyone knows of any more I'd love to see them 🙂June 2, 2020 at 3:14 PM #1606099@legolas18
Thank you very much ^^
This is exactly what I searched for.April 11, 2020 at 8:00 PM #1560729Thank you once again ^^ @phoernik
April 11, 2020 at 7:23 PM #1560677Thanks for the fast and effective answer, didn't even think about that 🙂
February 29, 2020 at 4:28 PM #1494688@masin
Oh god how have I not found and used those till now? Thank you so much for showing me this with that much detail 🙂
And the tip with the eyes will also spare me a lot of work, before I adjusted them manually and each one separately because they always either looked cross eyed (when using point at camera) or like they are looking through you in the distance (when only using the side-side and up/down).
A small thank-you for your effort should also arrive any minute now 🙂February 29, 2020 at 1:28 PM #1494476@masin
What do you mean with Pose controls? Do you mean the Front-Back, Bend and Twist values here?
And Camera angles are unfortunately not really possible as I am only taking renders of People from a fixed point for it to fit perfectly into the game I am making. Example shown here.
And yes, I do know that the lighting from the game doesn't reflect on the characters at all and this is because I have just implemented screen tint change in game.February 29, 2020 at 11:35 AM #1494369@masin
Yes, I do know that but my poses always look awkward / not human at all and after hours of trying I usually just give up and opt to searching it on the internet which coincidentally also happened with this one.
After 2 1/2 hours of work the pose I created looked more like someone completely shattered his back- and shoulder bones and tried to awkwardly get his hands in front of his face. -
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