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February 14, 2021 at 1:31 AM #1666283
Yes! I believe you are right about Monica hair. Thank you!
Anyone have ideas about this longer one? Did not seem to match any of WFs.
MaePromo07
MaePromo04(edit) It appears to be OOT Turbulent Tail hair
KDecember 11, 2020 at 2:46 AM #1649038Those are all really well done. The shop dude makes #1. Great sense of motion in #2, and the lighting on the whisky bottle draws my eye in #3.
September 28, 2020 at 3:31 AM #16315701) SpliffHammer – Maisie and Sophie
2) Plebby 2 girls
3) jumperduke Girl n dogAugust 6, 2020 at 8:48 PM #1619252On linux/macos systems you can look at the table of contents of a zip archive using a command like:
unzip -l filename.zipSometimes you will see that a couple of "extra" files have been added to the zip archive after it was created. Files like that are worth extra caution
the unix command:
file suspectfilename.jpg
will look into the file and report the file type. It should match the file extention.A command like:
zip filename.zip -d "path/badfile1.jpg" "path/badfile2.dse"Can be used to remove such files directly from an archive without unzipping the archive
Check the manpages for unzip, file and zip for more details.
December 19, 2019 at 4:16 AM #1383817The good news is that even a relatively low end (cheap..) "modern" computer and graphics card (like maybe a used GTX 1060 or 1070 if you are on a budget) will improve the quality and speed of your renders a LOT from where you are now. I recently moved from CPU rendering to a graphics card rendering with a GTX 1070TI and it changed EVERYTHING. My renders started looking like things other people post. I could use Iray in the viewport, run experimental renders on different lighting setups that only take a minute or two instead of hours, position things without freezing while Daz catches up, etc.
I have heard folks say (and with my limited experience I agree) that for Daz, the speed and memory of the graphics card matters more than the speed and memory of the main CPU. (Modern graphics include a bunch of fast memory that they can access directly without using the main computer memory...) Almost any modern NVIDIA card has enough memory to hold simple Daz scenes. There are quite a few older (but good enough for running Daz) graphics cards around for sale used.
Eventually, when you start loading more stuff into Daz with more complex textures etc, you may start to want more graphics card memory. If all your textures and stuff don't fit into the graphics card memory, then Daz seems to drop back to CPU rendering and slows WAY down, but a card with 8Gb or even 4G will let you do a lot.
FWIW, I am also new to Daz and I appreciate the questions you've been posting here and the helpful answers people have given. I've learned a lot.
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