Render Forever

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  • #1433475
    Kerry Nova
    Participant
    Rank: Rank-2

    I'm not a DAZ expert
    but I dare say it is taking a bit too long lol
    https://gyazo.com/014766bdb1f439921b071a5e7dfdb329

    #1433538
    3Demon
    Participant
    Rank: Rank 6

    (https://www.youtube.com/watch?v=ibricWdVQg0)

    It starts at about 05:50.

    This Jason Maranto guy covers some interesting information regarding IRAY rendering duration and quality. I particularly direct you to the portion starting at 10:00 mins in.

    You're already waist deep into your render, so I don't imagine you'd restart at this point. Tough decision.

    Good luck.

    #1433583
    Kerry Nova
    Participant
    Rank: Rank-2

    I restarted my pc.
    Gonna watch the video.
    Thanks @3Demon

    #1433635
    Dragon
    Participant
    Rank: Rank 4

    I haven't watched the video so I don't know whats talked about. However, if its not mentioned, then I will. Scene Optimizer. 18% in 5 hrs is redonculous.
    (https://zonegfx.com/scene-optimizer/)
    I've found this to be a huge game changer in rendering.

    #1433766
    3Demon
    Participant
    Rank: Rank 6

    Yes, Scene Optimizer will do the job. But learning why it does the job is invaluable, i.e., what changes is it making that reduce render times.

    We unknowingly have bells and whistles turned on (frequently by default) that work at cross purposes to efficient rendering. For instance, the Update Interval setting, the process that refreshes the onscreen render process. CPU power and memory is being consumed to perform this task. But of what use is it to refresh the screen every few seconds, when you're rendering all night long while you sleep? That setting could be changed to refresh every hour or so.

    #1433881
    ADAM
    Participant
    Rank: Rank-1

    Video is a bit long and I could have missed the part about glass but, its worth sitting through and knowing why certian setting should and shouldn't be used.

    #1434152
    Kerry Nova
    Participant
    Rank: Rank-2

    @Dragon
    Downloading Optimizer...

    #1434156
    Kerry Nova
    Participant
    Rank: Rank-2

    @ADAM
    Yeah I skipped the part about glass
    but I thought the part bout about Render Settings was worth trying
    so I saved the parameters recommended in a note,
    and I am rendering a scene using those parameters now. Let's wait and see!
    Thank you!

    #1434175
    Kerry Nova
    Participant
    Rank: Rank-2

    Yeah 18% in 5 hours is desperating.
    With the Render Settings I got from the video I am rendering again and I think it's getting better: 65% in 6 hours.
    I'll wait till the end and then I will install the Optimizer and give it a try.

    Thank you guys I love you all ♥

    https://gyazo.com/66a6ba9e72ed46accb959b52ae0feebd

    #1434182
    Kerry Nova
    Participant
    Rank: Rank-2

    I noticed whenever Iray gets to 781 it reads Render Target Canvas was written.
    I have no idea what that means.
    I can only guess it must be a new layer added every 781 seconds (?)

    #1434188
    Kerry Nova
    Participant
    Rank: Rank-2

    Maybe it is a different number everytime lol
    This is all greek to me
    https://gyazo.com/478be45c73f396f7df543d797398a5cb

    I'm talking about the Iray Iteration...whatever that is

    #1434227
    Errilhl
    Participant
    Rank: Rank 5

    Okay... what are you rendering on, what are you actually rendering, what resolution and so on? Are you rendering on CPU? If so, it's gonna be extremely slow.

    Heavy scenes (for game use) usually finish in about 30min to 2 hours here, depending, with a 1070 as a rendering card.

    Depending on what kind of image you're rendering, and how good it needs to be, usually limiting to say 500 iterations, or 1500 or 2500, with the Denoiser kicking in one iteration before finish (so 499, 1499 or 2499 respectively) is most of the time okay.

    There is no point in setting the quality above 98, and there are some other tweaks one can do as well.

    #1434238
    Kerry Nova
    Participant
    Rank: Rank-2

    Hopefully something new happens when it hits 1000.
    It's been stuck in 65% for hours

    https://gyazo.com/204a7cb158df9489a8c5aa9f2cb3ebe3

    #1434245
    Kerry Nova
    Participant
    Rank: Rank-2

    https://gyazo.com/e81e0748cba75b0a7ea5c53a6de9fc6e

    922 Iterations!
    I hope it hits 66% soon

    #1434247
    Kerry Nova
    Participant
    Rank: Rank-2

    Render Settings

    General
    Pixel Size 512x512

    Progressive
    Update Interval (secs) = 300
    Max Samples 15000
    Max Time (secs) = 259200
    Render Quality Enable = ON
    Rendering Converged Ratio = 100%

    Spectral Rendering Enable = ON
    Spectral Conversion Intent = faithful
    Spectral Observer = cie1964

    Convert Surfaces into Iray

    Select from Scene Pane
    Select from Surfaces
    Content Library/My DAZ 3D Library/
    Shader Presets/Iray
    DAZ Uber

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