Home Page › Forums › General Chat › Render Accelerator Studio v1.0 - Open Beta (DAZ 4.24)
Tagged: Render plug-in
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ulysses.
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September 12, 2026 at 1:36 PM #2187619
I came across this site while looking for information about the tool
I've been using it for a few days now and I'm really impressed. I always do my renders at 2K with 10,000 samples, and most scenes usually take around 30-40 minutes on my gpu (rtx 4070 super). With this tool, those exact same scenes only take 7-8 minutes. And there is honestly no difference in quality
I would have loved to share the renders here, but I couldn't upload the images (it keeps giving an error). If you'd like i can upload them to an image host and share the link
I did run into a few errors in certain scenes while using the tool, but since it's currently in open beta, I think that's totally normal. I'm definitely going to buy the paid version no matter the price. Does anyone know how much it will cost?
September 12, 2026 at 2:07 PM #2187625and also a potato for a PC
I feel that your setup would be perfect for a comparison as I'm sure that most/many/a lot of us have fairly average computers.
September 12, 2026 at 5:43 PM #2187643Does anyone know if the software will change to allow for offline renders when it moves to a paid license?
I'm not going to allow my server to touch the internet and if this app needs an active internet connection then it's a no no for me all the way.
September 12, 2026 at 6:59 PM #2187646I quite agree.
Any online requirement is an instant deal breaker for me. :0/
September 12, 2026 at 8:14 PM #2187649Everyone who WON'T go online for renders should be telling him that. I've already let him know that the computer I use for graphics does NOT ever go online. With so many problems with subscription based software I'll just wait for a cracked version. I'm sure it won't be long.
September 12, 2026 at 8:43 PM #2187653@inversekinematics, Sorry, I haven't heard back.
September 12, 2026 at 8:56 PM #2187654“He’s training his AI with the free version”? Where did you get that from? The program does not train on user data, and it never will. There is no reason for it to do so, because there is no model here that needs to be trained using user data. Also, the program is not free. It is currently in Open Beta, which will end in a few days, after which it will become a paid product.
I also haven’t received any message from Ethiopia, so I’ll respond directly here. The licensing system is not something that simply waits for a valid response from a license server. Part of the program and its architecture runs on the server side, so even if someone somehow bypassed the license check, they still wouldn’t be able to render with the application.
I only just saw these comments, and honestly, they were disappointing to read. I and other vendors create tools like this to make things easier and better for Daz users. I’m not against piracy, but I also don’t think the attitude of “I won’t use this product unless it gets cracked” is fair. At some point, developers and vendors need to be supported. If people don’t get a reasonable return for the time and effort they put into creating these products, eventually they simply won’t have a reason to keep developing and improving them.
I also released the program as a free Open Beta specifically so that everyone could try and use it. Even though it was only meant to be free for a limited time, I allowed unrestricted access during the Beta, and I even extended the Open Beta period yesterday.
September 12, 2026 at 9:03 PM #2187655Also, the program has an Extensions system. Yesterday I released the DLSS 5 extension, and I deliberately chose not to include it in the licensing system. As I said, I’m not completely against piracy. Future extensions will also remain unlicensed, meaning they can be shared here if people choose to do so. But I can’t take the same approach with the main application. I’ve spent months (almost a full year) building this program, and the main application is what makes continued development, updates, support, and future features possible.
September 12, 2026 at 10:09 PM #2187662I also haven’t received any message from Ethiopia, so I’ll respond directly here. The licensing system is not something that simply waits for a valid response from a license server. Part of the program and its architecture runs on the server side, so even if someone somehow bypassed the license check, they still wouldn’t be able to render with the application.
This was the disappointing part for the app. I have no problem buying it and as a matter of fact I'm ready to buy it when the open beta period stops. but sounds like this app will only be running on my laptop and won't be on my server.
September 12, 2026 at 11:11 PM #2187664"Runs on the server aside..."
That kills it right there. As we've seen from other subscription crap, the price will rise or if/when you get bored with it you'll turn it off leaving us with non-operational software. There's also no way to be certain that you're not farming our renders to sell to some damned AI engine for training.
I see from your history here that your sharing and downloading too. Trust another pirate?...nope.September 13, 2026 at 12:22 AM #2187667This application is not being sold as a subscription or a monthly service. You buy it once, and it is yours for life. If you have a problem with it, you can simply request a refund through the platform where you purchased it and that’s the end of it. This isn’t something that needs to be blown out of proportion
The license protection is there especially because there are people openly saying, “I’ll just wait for it to be cracked.” This is my product, and this is how I chose to release it. People who want it can buy it, and people who don’t want it simply don’t have to
As for the training accusation, if you think about it for a moment, the answer is already pretty obvious. Anyone using the program is free to inspect its network requests however they want. There is no user-data training happening here
And there really couldn’t be. Training on people’s renders would add absolutely nothing to this application, especially when there are already thousands of Daz renders publicly available online. More importantly, the model used by this program is NOT a trainable model that requires user data in the first place
September 13, 2026 at 1:25 AM #2187674Kinda funny for a fellow pirate to be protecting his own item.
Face it, you're one of us.
(One of us...one of us...one of us....)
September 13, 2026 at 2:26 AM #2187676I won't use programs like this that require online access.
I'm sorry, I just don't trust them.September 13, 2026 at 7:39 AM #2187710I am not sure what is beind done "server side" other than license verification. I have been playing around with the beta and but not sure i fully understand the parameters it uses as whilst i have been able to produce renders in DAZ direct (with no CPU fall back - albeit over an hour) the app kicks it out as unrenderable due to VRAM not able to load all textures even with appropriate compressions.
I think the app does have potential and wish the developer success with it - if people dont like certain online requirements then its their choice not to install it but not everyone here has the same viewSeptember 13, 2026 at 12:03 PM #2187733I mean the big companies have lost most peoples trust when it comes to what data is being scraped from customers through fine print and an internet connection. So it may be frustrating if you're ACTUALLY having no malicious intent but your frustrations should be pointed at the corporate landscape which has labeled us as mindless NPCs to be squeezed every penny from.
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