Home Page › Forums › General Chat › How to edit the messed topology of material layers/groups on products?
- This topic has 28 replies, 8 voices, and was last updated 10 months, 2 weeks ago by
Ethiopia.
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November 30, 2025 at 4:24 AM #2154695
@ethiopia
been away from it, trying to know about the material editing on blender(really newbie).
by my searching and replies received here it should be enough to go on,
will delete this thread soon, thanks for everyone helped.November 30, 2025 at 6:15 PM #2154775Unfortunately, it is just guessing games without knowing what product is causing issues.
November 30, 2025 at 6:24 PM #2154777um, mostly those A_ryn products, still couldn't believe this flaw happens commonly.
December 1, 2025 at 12:45 AM #2154833A_ryn products is vague. Can't locate at Daz or Renderosity. I'd like to help, but basic info is still missing
December 1, 2025 at 2:01 AM #2154849There is something strange about this thread because this user has edited his previous messages to delete any reference about the asset; in this message @eelgoo mentions how he often uses the vendor's shoes, but you can't find his name any longer in previous messages, and in his last post the vendor's name is deliberately misspelled. The only explanation I can think of is that he's trying to post a similar thread on an official forum and make this one harder to find, so I don't think he'll give a clear answer.
December 1, 2025 at 2:10 AM #2154850@keab, I don't think it'll make a difference. I'm 99.99% sure that these forums are read daily by vendors and creators. They'll watch for the same problem to pop up in another forum where he can be id'd and Poof!, he'll be banned. This has happened to a few careless people who then came back here complaining.
People really gotta use their heads.December 1, 2025 at 2:56 AM #2154853so I guess not to ask a same/similar questions on the Official forum, for staying low.
December 1, 2025 at 7:12 AM #2154868Some people have linked personal accounts, posted signed art, posted RL pictures of themselves so asking the same question isn't that bad I guess...
December 1, 2025 at 11:15 AM #2154893@rottel, At one time this place was vibrant and everybody was yakking about something. There was a huge 'change' here a couple of years ago and it's since been a lot quieter. A bunch of folks no longer post or participate.
For technical questions you're probably best to ask in the the two Discord servers.
There's '3D Shards' and 'Daz3D Slackers'. Slackers is billed as the unofficial server so it's free of overbearing moderation. I like 3D Shards because it's much quieter and I only have to check it once a day to stay current. Slackers is a LOT busier.December 1, 2025 at 11:51 AM #2154897I didn't know about those servers. Thanks a lot!.
December 6, 2025 at 12:45 AM #2155315No need for Blender. Just reduce the item's resolution to Base. Then you should be able to select the desired poly(s). It's the High Resolution that's mucking it up.
December 6, 2025 at 7:02 AM #2155334Great tip. Thank you very much.
December 6, 2025 at 10:53 AM #2155354@3Demon
Thanks, those unselectable faces/polys are gone after turn-off High solution to Base,
and then all faces/polys are selectable,wished to know this earlier.
December 6, 2025 at 11:11 AM #2155362 -
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