Xurge3D is getting an upgrade.

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  • #625562
    Nicodemus
    Participant
    Rank: Rank 5

    Biosuit for M4 2.0

    So, I was needing some sci-fi suits for a contract job I was doing and I was perusing the old Xurge3D stuff I have. The MATs were always terrible in Daz, always designed for Poser.

    This is the base texture I painted for a 2.0 Suit. It's all done in substance painter. When completed, it will have full Iray texture maps in 2k and 4k, plus an assortment of color combos the original didn't have. I am still on the fence about converting these to Genesis and making morphs.

    Question is, is anyone else interested in this? I can upgrade all the Xurge3D stuff I have and repaint in substance painter. Converting to DAZ Studio format for MATs isn't an issue either. I don't want to do the work, if no one else would use it.

    #625595
    ADAM
    Participant
    Rank: Rank-1

    Id mostly enjoy seeing some upgrades to V4 stuff. Heavy Suit for example. How would this differ than if I were to just apply metal shaders?

    #625758
    Nicodemus
    Participant
    Rank: Rank 5

    Um, the original only came with diffuse and displacement maps. Mine have Height, Spec, Gloss, Diffuse, Roughness maps, etc. My mats are also designed specifically for Iray, not Poser's internal renderer.

    #625839
    ADAM
    Participant
    Rank: Rank-1

    Sounds a lot better than just textures.

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