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- This topic has 5 replies, 4 voices, and was last updated 7 years ago by
Kerry Nova.
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October 3, 2019 at 10:56 PM #1271594
Hey guys and gals!
This is Kerry the new girl on the block again!
Wow it's been a few intense weeks learning the DAZ basics.
But I'm still a noob so I have more questions.
At this point I can load a base character, morph it,
apply skin, hair, clothing...and save it all as Scene.
From what I've heard, you don't get to see the real thing until you render.
Some hairs look transparent and of course the skin will look as it should only when you have rendered your scene...I guess.
I think I should learn the basics about RENDERING now,
so I can have a better idea of how my scene will really look once rendered.I'm just guessing here. Let me know if I'm wrong.
But I feel that's my next step. Call it feminine intuition.Anyway, is there any RENDERING TUTORIAL I should watch?
And I mean basic rendering for noobs and dummies.October 3, 2019 at 11:50 PM #1271643If you set your viewport to "Nvidia Iray" you'll get a fairly accurate view of how it will look when rendered.
As for rendering... just try it?
https://thinkdrawart.com/daz-studio-iray-tutorial-for-beginners
this one is fairly simpleYou'll find that a lot of the "how to render iray daz3d" tutorials / forum threads is for "how do I make Iray render faster", and 99% of them are bullshit. The only real way of rendering faster and keeping quality, is to get a better GPU.
As for "before you render":
Make sure you go to your Render-tab, and click on Advanced
There you want to turn OFF OptiX Prime Acceleration, and make sure CPU is not selected anywhereOctober 4, 2019 at 1:07 AM #1271717Best tip I can say; have fun with it. Once you start nit picking and complaining, thats when you start to hate it. Eventually you'll find yourself there as most of us have. So enjoy it as rendering is a lot of fun.
October 4, 2019 at 1:16 AM #1271727Thank you guys.
I'll watch that tutorial.October 4, 2019 at 4:22 PM #1272634Errilhl got it right all the way. Although there is tons of tutorial about rendering, almost all of them are just re-hash blaberring about trying to make your render more efficiant and short. But in reality, there is no magic trick. The only real way to make your render go faster is to get a better computer/graphic card.
Beside your computer, there is 3 main component that will determine how much time your render will take.
- The size ratio of your picture. (It's a no brainer. The bigger you want your picture, the more your computer need to work)
- The number of asset in your scene or the complexity of it. ( Of course, the more characters, object or special effect with lighting and shadows there are in your scene, the more time your computer will take to create and render all those different shader and effet in your picture.
- How much " textured surface" your picture's surface is covered with. ( Say you have only a simple character on an empty background. Zooming really close to that character will take more time to render an image of that scene than if you make a render from that character from very very far away. Because your computer has less texture detail to render. In short, rendering large textured surface always take longer than rendering emptyness.)
So imagine those 3 categorie as fictif dial parameter that you can play and move right to left. Playing with those will determine how much time your render will take. 🙂
It's something that you'll have to experience by yourself and learn along the road through time.His/her tip about the render tab is great though!!! I also recommand it.
October 4, 2019 at 9:27 PM #1272928@Checkit1414
I found your 3 tips very useful at this point,
and of course @DarthMalgus , it's all about having fun.
Thank you ♥ -
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