WHAT? I try all day and the best I can do is a mesh morph withou eyes, mouth, teeth, and tongue”, and it can only applied to Genesis 8 without eyes, mouth, teeth, and tongue! (When I save the morph I'm forced to save the edited Character as a new preset, no way around it and it's not G8 anymore, but something else. Some eye, mouth, teeth, and tongue less monstrosity.) <- Thanks to the great guide above.
"use G8’s fullbody obj plus the nodes of SelectPolygons and Subset to wrap the FB’s head. Then based on the wrapped result, use the nodes of ApplySubset + SelectPolygons + Replace to combine the final geometry."
What? I don't understand- "Subset to wrap the FB’s head"?
"use the nodes of ApplySubset + SelectPolygons + Replace to combine the final geometry." What? Where in Daz or Warp or blender?
This doesn't sound easy at all. Can you please be more clear what I should do? I can't follow your approach at all