KMX1

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  • #2151695
    d92cdd9ea7f3fa5f34e62005ea815da6?s=80&r=g&d=mmKMX1
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    It was the latest version available in the repo, that's a fact.
    Anyway, I'm ditching all this daz3d thing, it's obviously not suitable for games, huge waste of time.

    #2151601
    d92cdd9ea7f3fa5f34e62005ea815da6?s=80&r=g&d=mmKMX1
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    Rank: Rank-1

    Well I don't know, when I tried to install the latest stable version I had the same options I posted before, even when I did it manually, dropping the dll in the plugins folder. I don't know if somehow it was still loading the daz one or it's that they are very similar or identical, I read they both merged the features of each other.

    I managed to install the alpha release doing some bizarre fuckery (the github instructions weren't working) and then finally I got a new set of options, but the merge materials one isn't there either.

    #2151539
    d92cdd9ea7f3fa5f34e62005ea815da6?s=80&r=g&d=mmKMX1
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    Rank: Rank-1

    It doesn't make any difference, this option is not there either.
    It looks just the same if I install the plugin from the daz installer, or I remove it and then manually install the dll from the github repo.

    #2151507
    d92cdd9ea7f3fa5f34e62005ea815da6?s=80&r=g&d=mmKMX1
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    Rank: Rank-1

    Option: Material Combine Method

    I'm afraid I don't have such option

    Untitled

    #2151492
    d92cdd9ea7f3fa5f34e62005ea815da6?s=80&r=g&d=mmKMX1
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    Rank: Rank-1

    I suppose Unreal imports all the separate material zones/textures. Isn't that a good thing?

    It's not, for every material in the rendered object you have a lot of thing happening under the hood, main concern is something called drawcalls, you want to keep its count as low as possible.

    If you use the vod version of the plugin, you can choose to have identical materials sent as a one material to Unreal. This version is also up-to-date, and he is also the creator of this plugin. DAZ3D is still distributing an old one from 2023.

    I used that plugin indeed but I don't see such option, can you elaborate please?

    #2150740
    d92cdd9ea7f3fa5f34e62005ea815da6?s=80&r=g&d=mmKMX1
    Participant
    Rank: Rank-1

    I can't enter 8000, I explained that it doesn't consider the points already added.

    #2148759
    d92cdd9ea7f3fa5f34e62005ea815da6?s=80&r=g&d=mmKMX1
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    Rank: Rank-1

    @warrant63 alright, I actually didn't complete that field at all, consider adding a required label and event better, a required attribute for the textarea field.

    I will re-submit the request now, thanks.

    #2148716
    d92cdd9ea7f3fa5f34e62005ea815da6?s=80&r=g&d=mmKMX1
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    Rank: Rank-1
    #2146575
    d92cdd9ea7f3fa5f34e62005ea815da6?s=80&r=g&d=mmKMX1
    Participant
    Rank: Rank-1

    Yeah I'm aware about this tool, but as far as I understand it's unable to generate a fully UE5 rigged character and requires you to apply manual fixes, that's why I'm asking here.

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