Daz Studio -> Unreal Engine / Metahuman ready pipeline?

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  • #2146492
    KMX1
    Participant
    Rank: Rank-1

    Hey guys, my first post here.

    I have literally zero experience with Daz Studio, but if I get it right, its rigging is not even nearly compatible with the UE5 one, right?

    I wonder if someone managed to get this working, or at least has an approximate idea of what it would require.

    Thanks in advance!

    #2146518
    blockhead
    Participant
    Rank: Rank-1

    https://www.daz3d.com/daz-bridges - I don't know how well it works, but take a look here.

    #2146575
    KMX1
    Participant
    Rank: Rank-1

    Yeah I'm aware about this tool, but as far as I understand it's unable to generate a fully UE5 rigged character and requires you to apply manual fixes, that's why I'm asking here.

    #2146583
    blockhead
    Participant
    Rank: Rank-1

    You can read the threads about these bridges on the official forum. Ideally, it's a direct transfer, but if not, the principle is simple: transfer to any 3D editor (using the bridge), rig it there (for example, in Blender using Autorig), and from there, into Unreal.
    But first, familiarize yourself with the discussion on the official forum and, based on the information received, develop a strategy for transferring the model...

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