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October 9, 2026 at 3:59 PM #2191186
I read a lot of complaints about IRay. It’s slow, lacks certain features, can’t do this or that. The thing is, the render engine isn't all that important anymore, or, given how AI is evolving, it’s hardly important at all.
The first image shows a scene where the only things I really cared about were the perspective and the placement of the figure. It took 2 minutes and 45 seconds to render at very low quality and large resolution of 3600x3000px. After you can use a denoiser like odin or Topaz and the quality improve drastically. It’s a trick many people use these days.

In the second image, Gemini added late-afternoon light and eliminated the noise. In the third, it introduced wind and rain, and in the fourth, it added hands, lightning, plants, and cracks, before the image went into Photoshop for some minor color adjustments. The total time for all three images was around 5 minutes.



Honestly, I don’t know how long it would have taken me to come close to this result— if I’d ever manage it at all— but I know it would have taken more than 3 or 4 days. So, who cares about the render engine? And this isn't just happening in Daz Studio; it’s happening now everywhere in the 3D world.
And what about the artist? My own sense of space is certainly there, along with some tricks to guide the viewer's eye and (i hope) just enough narrative to make them build a story around the image. At the end of the day, I’m not the one who physically created it, but the one who imagined it. For now, that might be enough.PS Sorry for my English
October 9, 2026 at 4:21 PM #2191189I don't think most AI solutions will allow you to do porn, which is what at least half of the people doing 3d art are doing. But if you're not doing porn, then AI seems to be a major helper.
October 9, 2026 at 6:06 PM #2191194Four sincere questions:
Is the end result of image production all that matters?
Is the process of producing the image relevant?
Is AI image generation the same as the 3D posing and rendering process?
Is one process of image production largely the same as another?
October 9, 2026 at 8:41 PM #2191211If AI can do the job of rendering EXACTLY WHAT I'VE BUILT then I'm all in, but so far all it's doing is replacing what I've built with it's own.
I have a ball posing and dressing characters, adding props and generally 'playing dolls'. All the hype about AI is lost on me because I enjoy the process more than the final result. It's like building models. I have shelves of them and fondly remember the enjoyment I got out of building them.October 9, 2026 at 8:51 PM #2191212I enjoy 'playing' with daz-studio, creating the character, imagining the backstory, posing the items in the scene... writing a prompt will never give me that satisfaction
October 9, 2026 at 9:43 PM #2191219And that's the crux of my above questions. In addition to getting a satisfying end result, there is the process of doing. Some people just aren't 'satisfied' by the AI process. Or not yet anyway*. The same applies to painting, penciling, inking, Photoshopping, and everything else.
I bake. I could just buy a cake at the bakery. Or buy a prepackaged cake mix. But I prefer to work from scratch. I enjoy the process of mise en place.
But make no mistake, I want premade cakes and prepackaged cake mixes to be available for whomever wants to take advantage of them. Although I don't use them, it may be the preferred method of others.
And regarding Iray being slow, it sure can be. But everything is slower than something else. Iray is supremely faster than oil painting. But I don't want to oil paint anyway.
*Currently, AI is a toddler. Before long, it'll be an adult. We'll see what we see.
October 10, 2026 at 1:30 PM #2191301I just want to echo that I'm using daz for the process as well.
October 10, 2026 at 4:46 PM #2191314Firstly the third party denoisers lead to quality loss unless your iray render is almost already finished. And AI image editing is way too inconsistent, especially locally if you're doing a series of images, if not then why even use 3d applications and just generate your images?
October 10, 2026 at 6:02 PM #2191320Dreamlight is pushing his version of an AI renderer.....
https://www.renderhub.com/forum/15066/aire-render-event-2026-make-us-feel-somethingWhile you're at RH's forums, have a read of the top few threads. It's getting pretty nasty over there with people calling out vendors (and RH itself for allowing it) for lousy quality, outright theft and AI generated everything.
I'm sure glad I have a hard drive choking collection going back to the early days of Poser and can easily live without buying any more stuff.
October 10, 2026 at 8:20 PM #2191324Agreed ethiopia. I have more than enough to make pretty much whatever I want for years to come. Until they come up with actual big screen movie quality capabilities for us little people, I'm cool with what I've got.
October 10, 2026 at 8:59 PM #2191327@barcgwcc. There's a few interiors I'd love to get. This Art Nouveau set from FAB keeps drawing me in...
https://www.fab.com/listings/1fcb3ec0-1f29-495d-ad12-25f298e6e14d
As does this mansion...
https://www.fab.com/listings/88b5ec5c-71d9-4d1f-867d-e84546863ca9
A bunch of TruFrom's sets are similar to the mansion so I wouldn't bother buying it.
I was thinking about a group buy. We tried that once in the 'before times' but there weren't enough folks interested.October 11, 2026 at 1:40 PM #2191386I enjoy 'playing' with daz-studio, creating the character, imagining the backstory, posing the items in the scene... writing a prompt will never give me that satisfaction
Boom. This pretty much nails it for me.
I just like going into DAZ, 3DS Max, Blender or name any other 3D program and making things myself.
Playing with DAZ to me is almost like playing with "The Sims" character creator but on steroids. Posing and rendering my scenes is really for my own personal enjoyment. Looking at everything I made and remembering what I was thinking back then is part of the fun.
Putting things into AI destroys the memory for me as I feel like I won't know what I did and my intent. I do and will use AI in other work, but personal projects or projects I care a lot about won't be touching AI.
October 11, 2026 at 3:34 PM #2191391The problem with AI is the lack of precision. It can take your render and use it as a loose guide, but it can't reproduce your character, object, or environments faithfully, especially if you are rendering for games, videos, comics, etc...
There will always be variance and inconsistency from one shot to the next. That will be improved in the future, but we aren't living in the future.
Aside from that, some people are interested in the craft itself, not simply the end result.
October 11, 2026 at 7:15 PM #2191401@thomasbr By the way, those are really nice images. And your English is fine.
October 12, 2026 at 10:54 AM #2191468Thanks to everyone for the replies.
I don't create porn.
My professional work is in 2D. I’m an art director collaborating with some major companies. 3D is my hobby, and I hope to dedicate more time to it in a little over a year. Although I’m technically retired, my clients want me to stay on a bit longer. I’m fascinated by the idea of ​​creating a microcosm inhabited by people, defined by buildings, and illuminated by light that I control myself. I’ve been drawing ever since I discovered that a round piece of plastic leaves a mark on paper, yet I have no desire to learn how to create models. That’s why DAZ Studio is the ideal tool for me; it provides the tools and assets for a rough draft. If you want to create something photorealistic, DAZ won't take you all the way. AI is a much easier solution than, for example, transferring models and textures to 3ds Max.
And Photoshop is always available for necessary corrections and adjustments.
In my 40-year career in advertising, I have seen many professions consigned to the graveyard. I don’t know if—or to what extent—AI will affect creatives. Has it made certain parts of my job easier? Certainly. Will it take my job away? I don’t know. And is AI the biggest threat? None of us knows right now what tomorrow holds. -
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