Render Problems

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Viewing 7 posts - 31 through 37 (of 37 total)
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  • #1383843
    Aftyrbyrn
    Participant
    Rank: Rank 4

    @kandu, yeah, 1070, 1060 all good πŸ™‚ Yes, GPU memory speed is more important, you're not really using onboard motherboard memory when rendering, unless there just isn't any GPU memory available. That was a critical factor when weighing out which GPU i wanted. I wanted my GPU to handle physics and rendering 100%, and the CPU could do all the non eye candy math.

    #1383845
    bobdawg
    Participant
    Rank: Rank 4

    i would also add do not use any daz lights to light your scene. not only are they a pain but they are slow. render using HDRI's, emissives, or a combination of both. your images will look better and render faster.

    #1383880
    Kucing Hitam
    Participant
    Rank: Rank-1

    I'm started using Daz Studio in 2017 and currently I'm still using a 4.9 version of Daz Studio. My PC specs isn't superb.

    Processor: Intel Pentium CPU G3258 @ 3.20GHz (2 cores)
    RAM: 12.0 GB

    Installed GPU in 2019, MSI Nvidia Geforce GTX 1050Ti. Link below is my old render (CPU render) before I installed the Graphic Card.

    https://66.media.tumblr.com/ad2670984805eb6b301466fd8efaf829/tumblr_pcz5ptjIQJ1wapfogo1_1280.png

    #1383907
    Imata
    Participant
    Rank: Rank 5

    @cybelle. with your current spec, try rendering in 3Delight rather than iRay. the results aren't as good, but it'll render without the black spots, and much faster.

    Also, another trick is to hide one of the figures, render, than render again having swapped the visibility. Then composite the two images in an art program. It'll give better results, in arguably faster time.

    Another favourite trick is to render double the size, and then reduce down in an image editor.

    There are many other tricks to Daz. Play with the render settings until you get something useful. I don't let my machine render for more than about fifteen minutes unless I have to.

    #1383927
    ADAM
    Participant
    Rank: Rank-1

    @aftyrbyrn

    Thanks πŸ˜‰

    You can just get a lot more for your money if you sacrifice portability. Also the longer you wait the better old stuff gets. Should easily be able to build a machine to handle most Daz content. Only bump I've had lately is some hair. It still renders fine but moving stuff around while its visible is annoying.

    Ive never built a system from scratch so before you build one check the total cost.
    It may be possible to get one pretty close to specs already together for not much more. Ive heard various things online and from what Ive picked up it depends on what you want.

    #1383939
    deepedia
    Participant
    Rank: Rank-1

    >Also, another trick is to hide one of the figures, render, than render again having swapped the visibility. Then composite the two images in an art program. It’ll give better results, in arguably faster time.

    Yeah, for potato PC, i used this trick a lot, and used spot render, it's helping a lot, well, my laptop is ancient potato with Nvidia Geforce 610M, I need at least an hour to reach satisfying render of simple image,but if it work,it's work, gotta buy stronger laptop/PC next year with y budget (probably will not a dazzling PC,but at least it will better than 610M, hopefully i can get something near 1000 series with my limited budget

    #1384165
    Kerry Nova
    Participant
    Rank: Rank-2

    @Imata

    @deepedia

    Thanks! I will try those tricks
    then I will post my results and share my settings.

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