When I create or import OBJ models from 3DS Max 2017 a lot of times they come in with jagged faces. When I apply shaders to these objects they turn out very ugly. Is there anyway to fix this in Daz Studio or 3DS Max 2017?
The problem is I created that object with a Line tool and exturded it. The flat side I need it broken up into little pieces so I can Boolean the holes better.