"Genesis 9 outfits and hair now backwards compatible with G8F" - Nope!

Home Page › Forums › General Chat › "Genesis 9 outfits and hair now backwards compatible with G8F" - Nope!

Viewing 15 posts - 1 through 15 (of 22 total)
  • Author
    Posts
  • #2148181
    John Lund
    Participant
    Rank: Rank-2

    I just upgraded from Daz 4.22 to 4.24. One of he things that got me excited was this page https://www.daz3d.com/blog/daz-studio-premier-and-daz-studio-4-23-updates?srsltid=AfmBOopfbWNv4SwvQcyua0-E7LsxPqy0RNqr1VMuq6N6Vj8GLtvpG45Z saying

    "Enjoy Genesis 8 auto-fit enhancements, which allow you to use Genesis 9 clothing on your Genesis 8 and 8.1 figures with more accurate fitting. This gives you access to a larger wardrobe without worrying about awkward fits, making your characters even more versatile. Genesis 8 clothing and hair can now fit onto Genesis 9 characters, and for the first time ever, Genesis 9 outfits and hair are now backwards compatible with Genesis 8 and 8.1 figures"

    I have tried a few G9 hairs that didn't load properly before, and they are still not loading OK.

    I get prompted with Auto-Fit and chose "Genesis 9" instead of "Genesis 9 MMX" but...doesn't work.

    Anyone that can tell me what is wrong???

    #2148193
    Ethiopia
    Participant
    Rank: Rank-2

    I haven't seen any discussion on this in their forums. It reads like a lot of marketing bullshit to me. It makes a big deal about aspects that everyone knows don't work, like the various export functions.

    #2148235
    John Lund
    Participant
    Rank: Rank-2

    Aah! Didn't notice that it was only for paid customers... OK, then I know!

    Thanks a lot!

    #2148236
    Grouchy Old Fart
    Participant
    Rank: Rank 3

    They're seriously renting features out now?

    Fucking yikes.

    #2148237
    trader2h
    Participant
    Rank: Rank 5

    No, the autofit enhancement are supposed to be on the public version as well. The Premier has the Pose Converter and Shape Transfer as well as sculpting.

    #2148279
    trader2h
    Participant
    Rank: Rank 5

    @inversekinematics Nope, rarely do I find DS working the way it's supposed to be 🙂 It's always a great puzzle, every time I open the program, to find what's wrong with it this time. It's about 70 to 30, troubleshooting versus fun.

    #2148292
    Ethiopia
    Participant
    Rank: Rank-2

    Even a buggy program like Poser that no one uses gets hacked quickly, so I doubt it'll be long before Premiere will be available with a crack.

    #2148299
    Elim
    Participant
    Rank: Rank 7

    Even with this extra function - still doesn't change the size of the file when adding g9 hair to G8 figure. Pity there is no G9 to G8 hair converter.

    #2148843
    John Lund
    Participant
    Rank: Rank-2

    UPPDATE:

    This feature is NOT part of Studio Premier, it was a part of the 4.23 update! Why the F are they talking about a feature that already exists on the page for Studio Premier???

    That could be good news if it wasn't for the bad news: it is not a better conversion/autofit than those two that already existed (one of them is Genesis 9 MMX). All the hairs that failed with the other two also fails with Daz3d's autofitter. So back on square one in that sense.

    It is however fairly easy to use a G9F hair that doesn't autofit with reasonable results. It just takes a minute or two:

    !. Load a G8F
    2. Chose G8F and zero figure pose
    3. Make sure nothing in the scene is selected
    4. Load the particular G9 hair. The hair will be loaded almost always slightly to low, but as far as I can see the X and Z axis are fully aligned.
    5. Change the nudge for the up/down transformer (Y axis) to 0.1.
    6. Change viewport so you can see the upper part of the head/hair, move the hair into perfect position. You may have to change size.
    7. Parent the hair to the head.

    So far it has worked just fine with the hairs I have used in this way.

    It takes a minute or two, you can now use ALL G9 hairs for G8, it may not be perfect, but it works in most cases.

    #2148973
    Ethiopia
    Participant
    Rank: Rank-2

    @inversekinematics, You don't have to guess about that. Look at what that James Thornton did with Cricut. Everything decent now costs money. The printer is still fine but everything from fonts to graphics costs money. Thankfully the community has hacked it and made it possible to use free and third party fonts and other graphic items.
    If/when Studio becomes rentware, you can bet that it'll be hacked in a second.

    #2149234
    eelgoo
    Moderator
    Rank: Rank 7

    The most recent free public issue [4.24.0.3] has a G9 clone for hair & clothing fitting.

    4.23 does not, not even the most recent beta, but you can use Richard's fine G9-G8 clone available here.

    🙂

    #2149237
    Ethiopia
    Participant
    Rank: Rank-2

    @eelgoo, thanks for the pointer. I'm pissed that I'd never noticed it before. I'll have to get some of those G9 clothes I've been avoiding.

    #2149240
    Grouchy Old Fart
    Participant
    Rank: Rank 3

    Not seeing the option for fitting to G9 (just tested - have 4.24.0.3 precisely.)

    Is there an additional package, perhaps (like in Essentials, or etc?)

    I'll def. grab the clone, though.

    #2149241
    eelgoo
    Moderator
    Rank: Rank 7

    On 4.24.0.3 it just appears at the top of the options drop down from the 'Fit to' window.

    BTW it is to fit G9 items to G8. I'm not sure it does it the other way around. :0/

    TBH I haven't picked up on any significant differences in performance between the two yet, but I do trust Richard's version.

    It isn't 100%, but it is pretty damn good! 🙂

    #2149255
    Grouchy Old Fart
    Participant
    Rank: Rank 3

    I grabbed Richard's version and it works perfectly so far, even w/ toon shapes - cheers!

    I think I know what happened on my end, though, so I'll put the info here in case someone finds it useful:

    Richard's version worked when I copied his morphs from my original Content directory, and onto the (separate) G9 Content directory. I've had to do this before - I think it's a bug in DS, but as you can see the workaround is easy and I'm too lazy to report it.

    I can't find DAZ' built-in G9-G8 clone morphs to copy over to the data\DAZ 3D\Genesis 8\..\Morphs directory on the G9 Content directory, but the lack of duplication explains why I didn't see it.

Viewing 15 posts - 1 through 15 (of 22 total)
  • You must be logged in to reply to this topic.

 

Post You Might Like