Home Page › Forums › General Chat › G9 to G8 Conversions
Tagged: assets, backwards compatability, clothing, conversions, daz studio, g9 to g8, hair, morphs
- This topic has 114 replies, 25 voices, and was last updated 5 days, 1 hour ago by mxyzptlk.
-
AuthorPosts
-
August 25, 2023 at 2:40 am #2017922
I hadn't seen that...but I will now, thanks.
August 25, 2023 at 7:48 am #2017972I'm wondering if Richard's G9-G8 clothing clone could be used instead of installing G9 bloat? :0/
August 27, 2023 at 1:40 am #2018642@eelgoo "I’m wondering if Richard’s G9-G8 clothing clone could be used instead of installing G9 bloat? :0/"
I'm interested in this answer as well. AFAICT it seems that his offering is intended for assets only (similar to the previously discussed MMX Genesis 9 Clones for All), and so not capable of altering character or morphs or similar. (If that's what you're getting at?)
But I'd like to be wrong about that. I have the latter and can confirm the asset-only focus.Maybe @windreaver0118 could chime in about char morphs or conversions specifically.
September 12, 2023 at 9:28 am #2024960I hope so. 🙂
September 15, 2023 at 11:45 am #2026368@Frank22 This guy does some awesome stuff. Easy to follow too.
I've converted a bunch of G9 character morphs using that tutorial to G8.1 (including Sepideh G9) unfortunately the eyes and teeth/mouth area are almost always screwed up, so I reset them to the default 8.1 features, then have to manually reposition the origin/location/scale + their bones and eventually ERC freeze them in position. It takes a while but you can have the original G9 model loaded in the scene to perfectly position everything.
I'm curious about texture conversions from G9 to G8.1/8, so i'll be watching this closely.
September 15, 2023 at 11:59 am #2026380It would be most useful if a way could be found to do the G9 to G8/8.1F conversion without having to have the G9 bloat installed. :0/
October 4, 2023 at 8:38 am #2033199This looks like a a good step forward.
Genesis 9 UVs for Genesis 8 and 8.1 Female
Although for me, I am more interested in head / body morph conversions.
🙂
October 7, 2023 at 7:02 pm #2034233How is it going with conversions???
I am really eager to get my hands on something!
Really hope everything is fine...
October 7, 2023 at 10:03 pm #2034308Everything is fine...just a little chaotic. The last few weeks at work, I've only had one day off...just enough time to get some rest in but not much more. Sorry, I will get back to it.
October 8, 2023 at 2:44 am #2034353I vote quality over velocity.
While I'd also love something in hand sooner (and am also quite curious and intrigued with the idea), I'd wait longer for a better result in the later.
Take time and relish the result.
+1 to expediency, and updates in its stead
+1 to doing good stuff and enjoying - if I could (would) do it I wouldn't be a requester, so respect for that, tooAlso, are creators keeping track of "requesters" here within? It's not exactly as intuitive or automated as the New Request System. Going to have to go old school with PM's and points.
(Unless a final result is posted in request forum and/or new system?)October 8, 2023 at 9:52 am #2034411Yes, I give another vote to quality being a higher priority.
For myself though, I am not bothered about the textures, just the head & body morphs.
🙂October 8, 2023 at 4:30 pm #2034539October 9, 2023 at 11:39 am #2034773I'm up to my neck with work and other stuff life throws at you so I'm out of the race for a while, sorry.
October 9, 2023 at 12:06 pm #2034776I know how it can be! You are welcome back to the race at any time!
October 9, 2023 at 1:48 pm #2034795Of course priorities have to be kept in order.
It is the only way you can actually acheive anything!
🙂
-
AuthorPosts
- You must be logged in to reply to this topic.