Home Page › Forums › General Chat › G9 to G8 Conversions
Tagged: assets, backwards compatability, clothing, conversions, daz studio, g9 to g8, hair, morphs
- This topic has 109 replies, 25 voices, and was last updated 1 year, 5 months ago by
ADAM.
-
AuthorPosts
-
August 23, 2023 at 7:11 AM #2017163
Any conversion I do is set to work with Genesis 8...which means it'll be available to 8.1, as well. The textures, on the other hand, I usually do for 8.1 uvs.
August 23, 2023 at 2:44 PM #2017288I updated the top wish-list with https://www.daz3d.com/js-jenny-hd-for-genesis-9
August 23, 2023 at 3:49 PM #2017294August 23, 2023 at 7:08 PM #2017326August 23, 2023 at 11:07 PM #2017419https://i.postimg.cc/sxsShtrt/JS-Jenny-Prelim.jpg
Just a quickie. Lots to fix still. A sh!t-ton of textures to convert, lol. This is the bump and the diffuse so far
August 24, 2023 at 4:36 AM #2017510There are still several sets of textures to convert...then convert to Genesis 8. The morph conversion is completed...but not separated to head and body morph. In its current state it is just a FBM.
August 24, 2023 at 9:48 AM #2017636August 24, 2023 at 11:05 PM #2017888I suppose everyone has already seen this -
August 25, 2023 at 2:28 AM #2017920Mmhm
The catch (22) is G9 installed. Plus doesn't address textures.
But, all that being addressed in threads here, of course.August 25, 2023 at 2:40 AM #2017922I hadn't seen that...but I will now, thanks.
August 25, 2023 at 7:48 AM #2017972I'm wondering if Richard's G9-G8 clothing clone could be used instead of installing G9 bloat? :0/
August 27, 2023 at 1:40 AM #2018642@eelgoo "I’m wondering if Richard’s G9-G8 clothing clone could be used instead of installing G9 bloat? :0/"
I'm interested in this answer as well. AFAICT it seems that his offering is intended for assets only (similar to the previously discussed MMX Genesis 9 Clones for All), and so not capable of altering character or morphs or similar. (If that's what you're getting at?)
But I'd like to be wrong about that. I have the latter and can confirm the asset-only focus.Maybe @windreaver0118 could chime in about char morphs or conversions specifically.
September 12, 2023 at 9:28 AM #2024960I hope so. 🙂
September 15, 2023 at 11:45 AM #2026368@Frank22 This guy does some awesome stuff. Easy to follow too.
I've converted a bunch of G9 character morphs using that tutorial to G8.1 (including Sepideh G9) unfortunately the eyes and teeth/mouth area are almost always screwed up, so I reset them to the default 8.1 features, then have to manually reposition the origin/location/scale + their bones and eventually ERC freeze them in position. It takes a while but you can have the original G9 model loaded in the scene to perfectly position everything.
I'm curious about texture conversions from G9 to G8.1/8, so i'll be watching this closely.
September 15, 2023 at 11:59 AM #2026380It would be most useful if a way could be found to do the G9 to G8/8.1F conversion without having to have the G9 bloat installed. :0/
-
AuthorPosts
- You must be logged in to reply to this topic.



