Home Page › Forums › Art Showcase › A VERY NAUGHTY RENDER (NSFW / NSFL / NSFH)
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Kefka.
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December 14, 2022 at 11:14 PM #1901225
YOU'VE BEEN WARNED:
https://mega.nz/file/7cV1ja6J#tRx3f5g8cR2VGvEKYW69TL2pTCzkzFEZuAEkcfoyvJ4
This is my first naughty work in more than a year. You'll know that if you followed my DA. As with all of my really naughty renders, I put a PS oil filter over the characters, to make them look less realistic.
Why do I do that? IDK.. I just do.
Unfortunately I missed some slight clipping on the male shorts and girls bathing suit frill.
Enjoy!
PS - Expressions using tongues are difficult. 🤣 🤣 🤣
EDIT: I forgot I also used edge sharpen too to make sure the characters didn't 'melt' into each other, so the hair has a some 'extra' exaggerated lines in it.
EDIT2: The products used:
Lynne: Asian girl.
Model: My own creation
Skin: Toddler Twins For Genesis 8 + My own overlays suface changes (I've been using deepsea skins for awhile because they have great subsurfaces maps and add other details I like)
Skin add-on: Breast Utilities 2 shell
Clothes: Yacht string bikini
Hair: sy hat and hair helper genesis 8 + SU Long, Straight Hair for Genesis 8 and 8.1 Females
Piercing: Vario Piercings for Genesis 8.1 Female (on upper lip)Nathan: Black male.
Model: my own creation
Skin: toddler Twins + CGI Glen (I think he is one of the freebies I put in the forum)
clothes: MI summer Swimwear set 1
Hair: keizu hair genesis 8 malesSarah: Blonde girl
Model: i think you get the gist
Skin: toddler twins + emma leigh + surface changes + breast utilities 2
clothes: hongyu bikini (had to use gen 3 version because gen 8 disappeared in dforce)
hair: soft classic hairheather: mousy haired girl / boy / idk 😀
model: ...
skin toddler twins + hana for kanade
clothes: dForce – Frilly Swimsuit for G8F
hair: blair hair genesis 8 femaleenvironment:
Sphere primitive turned emission (SUNLIIIIIIIIIIIIGHT)
dexon3d lights promo 01 (not sure what that is from)
fern lake by stonemason (because stonemason is the best) w/ lot of changes to surfaces
godray lights by philosopher (didn't give me the effect i was hoping probably because of changes in daz studios lighting system but used it to light a few different areas of the river) (some geometry shells to give the lake a more multicolored appearance)
i have real drops by soto on the characters but didn't enable themI think that is about everything.
December 14, 2022 at 11:25 PM #1901227Nice one.... lucky guy 😁. Is this a 3DL or Filament render?
December 14, 2022 at 11:42 PM #1901233It is Iray with heavy DOF on the background. It is all a single render no layering but again I 'dumbed' down the character models skin textures with Oil paint (PS). Also I used geometry shells to get the river color changes, because I don't think Daz can do that to such a degree of precision with emissions without MANY MANY (x infinity) adjustments.
I'll load up the scene to tell you what I used, if you'd like.
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