Zombie AI Behaviour (Support Multiplayer) UE5.5

Zombie AI Behaviour (Support Multiplayer) UE5.5

Zombie AI Behaviour (Support Multiplayer) UE5.5

The Zombie AI Behaviour allows you to create artificial intelligence for the zombies in your games, you can quickly and easily drag-and-drop into your project and it also allows you to easily change the properties of the NPC like (Movement state, Patrol, eating mode, Damage, Health and much more), this asset compatible with any project for both Multiplayer and single-player.

Technical details
Features:

zombie:

Singleplayer and Multiplayer Support.
Sight System.
Hearing System (Zombie can hear all noise including but not limited to thrown object, falling objects, whistle, etc.)
once they spot you, Zombies will turn their heads in your player direction.
the ability to stun zombies which prevent them from attacking you and following you.
you can easily change all the features from details menu.
The ability to add unlimited SFX for scream or idle zombie.
Screamer: a special zombie that makes a loud cry which attract zombie hordes.
Eating Mode [Enable, Disable].
different Movement state [Walk, Run, Crawl].
Destroy [Enable, Disable].
Patrol [Enable, Disable].
Change Damage.
Change Health.
AI Behavior Tree
Spawner:

Movement State [Walk, Run, Crawl, Random].
Destroy [Enable, Disable, Random].
Screamer [Enable, Disable, Random].
Eating Mode [Enable, Disable, Random].
Patrol [Enable, Disable, Random].
Adding multiple zombie models.
Change the Number of the zombies.
Timer for Spawn Zombies
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Network Replicated: (Yes)

Number of Blueprints:6

1 Animation Montage, 1AnimBP

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Note: All the assets in the preview video are included except the Map, Third person character and SFX

https://www.fab.com/listings/92cb5719-ec5f-42a2-9a49-fee34de047d5

File Hosting: Other File Hosting

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