
Unreal Hand To Hand Combat #3 *Camera Movements and Effects*
In this episode of the unreal engine hand to hand combat system, I am going to focus on the camera. In order to enhance the power of attacks and emphasize the hits and in general, give a live action feel to the game, we can use the camera movements very effectively. I am going to research on how can we use the camera movements, how can we apply various camera shakes, when to zoom in, when to move up...etc and see how to improve the look of the game.
Tutorial - https://www.youtube.com/watch?v=0RW9G-SDXJk&list=PLNTm9yU0zou6LIo3TI2k1nYhfSfTN1gpz
https://www.youtube.com/watch?v=0RW9G-SDXJk&list=PLNTm9yU0zou6LIo3TI2k1nYhfSfTN1gpz
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