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[ Unreal Engine Landcape ] Modular CyberPunk City Asset Pack
A. PRODUCT INFORMATION
Technical Details
Features:
101 Unique Meshes
51 Blue Prints to speed up workflow such as placing signs with lights, custom buildings and props
Master Materials with advanced parameters such as: Masked Colorization, Flickering emmisives, Scrolling, Pulsating, Cubemaps, UV coordinated adjustments, World Tiling and more.
20 Decal materials
34 Custom material instances for variation
2 custom material functions for panning and glitching textures
Texture Sizes:
2048 x 2048 (48)
1024 x 512 (1)
512 x 512 (1)
128 x 128 (1)
Texture Size:
Almost all Textures are 2048 with some LOD bias set to lower resolution if needed. There are a few Textures set to 512 (i.e, interior cubemap, and a couple of textures that are 128
Collision: Yes. Mostly custom and a few autogenerated for the simpler meshes
Vertex Count: Max vert count on the most complex asset is around 13k
LODs: Max vert count on the most complex asset is around 13k
Number of Meshes: 101
Number of Materials and Material Instances: 114
Number of Textures: 51
Supported Development Platforms: PC, Console
Supported Target Build Platforms: UE4 4.22, 4.23 and 4.24
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Supported Engine Versions
4.22 - 4.27, 5.0 - 5.1
Download user manual and Install the library! here
B. COMPATIBLE SOFTWARE
C. THINGS NEED TO BE ATTENTION
All assets are bought in official stores. Also, I got it from my friends. By using my materials you need to accept the following terms:
1: Materials provided for educational purposes only. You can always support the developers by making a purchase in the official store.
2: Do not share documents externally. For your personal use only.
3: I will not be responsible for all issues related to the material I share when there are unintended problems (copyright claims, claim of ownership...)
https://www.unrealengine.com/marketplace/en-US/product/e09db22d03e3452b968be51494542b1e
File Hosting: Mega.nz

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