[UE4.26] Industrial VOL.4 - Electricity, Hydro, and Water Treatment

[UE4.26] Industrial VOL.4 - Electricity, Hydro, and Water Treatment

[UE4.26] Industrial VOL.4 - Electricity, Hydro, and Water Treatment

Documentation: https://www.notion.so/dekogon/Industrial-0f0832893ac941298ab122968d5730a5

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

Features:

30 Meshes

High quality and fidelity texture sets - 2k+ textures

Master material setup that control the majority of all props and models

Additional controls for roughness, albedo, normals and more

Channel packed Roughness | Metalness | Ambient Occlusion

Realistic Post Process and Look Up Table

Optimized for games

Free of all legal issues as all branding and labels are custom made by our studio

Fully detailed models from all sides

Includes test dynamic lighting scene

Fake water shader setup for liquid containers

Art created by Dekogon Studios

Collision: Yes, automatically generated and per-poly mix based on complexity of asset

Vertex Count: Displayed in Documentation

LODs: Small Props LODs

Number of Meshes: 30

Number of Materials and Material Instances: 16

Number of Textures: 53

Supported Development Platforms: Windows

Supported Target Build Platforms: Window/Mac/PS4/Xbox

https://www.fab.com/listings/b1602671-c806-40d0-944e-374b5d291230

File Hosting: Other File Hosting

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