TOON-Becky G8.1F (updated pkg)

TOON-Becky G8.1F

TOON-Becky G8.1F

This little lady is the second in the series of toonified figures I've been building, where I have fun with character creation and then share the results here on ZoneGFX. This time I saved it as a scene subset to make things just as compatible, but without the added things you don't need, like cameras and stuff.

So... how to describe her personality? Well, Becky has a lot more personality than her predecessor. She is not a supermodel, nor does she ever expect to be one outside of her dreams. She is definitely pudgy and really loud at times, and she has no sense of tact whatsoever, barging into conversations and activities alike. However, she is regarded as a brainiac, and she can definitely be a sweetheart when she tries to be, though it usually comes out all awkward - especially in any photographs.

Her hair is the HY Bob Hair (I packaged it in the download), and the included glasses are from INN's AC Glasses, which are custom fit to her moon-shaped face. The skin (also included) is borrowed from Ruby for Genesis 3 and 8 (the vendor is Angel Wings at Renderosity):

How:
Unzip into your DAZ "My Library"/"Content" folder.

If you already have TOON-Ashley installed, go ahead and overwrite the "Violet" eye blink morphs if you want (or skip those files if you wish).

Where:
You can find the figure in People > Genesis 8 > Characters > GoF

Notes:

- This figure will only work on Genesis 8.1, sorry.

- You can find the hair parented under her Head bone in the Scene tab. I did that to prevent autofit from squishing the bottom fringe of her hair up against her neck. The glasses are parented in the same location.

- About The Eyes: The toon head makes it very hard to fully close the eyes using the default morphs, so I included a few eye blink morphs. Select the head, go to Pose Controls > Head > Eyes , then look for the pink "Violet Blink Both", "Violet Blink Left" and "Violet Blink Right" sliders. These will help. I use these sliders by themselves, but they can be used alongside the other eyelid controls.


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