Subsurface Gummy & Plastic Shaders

Subsurface Gummy & Plastic Shaders

Subsurface Gummy & Plastic Shaders
These shaders use heavy subsurface scattering to create the look of shiny, translucent plastic, milky glass and super soft gummy materials.

The presets make use of the advanced subsurface scattering features of the AoA Subsurface Shader, such as automatic back-scattering, procedural bump and tunable diffuse contribution. 3D graphic design features include 16 gummy color presets, 10 gummy adjustment presets. 21 plastic color presets and 12 plastic adjustment presets.

http://www.daz3d.com/subsurface-gummy-plastic-shaders

Required Product:Subsurface Shader Base

You need to be a member to see this
Register
To report this post you need to login first.

Leave a Comment

 

Post You Might Like