Small World Camera 360

Small World Camera 360

Small World Camera 360
It’s a small world with big adventures ahead. This prop-based camera distorts your scenes like a fish-eye lens to 180° (for 3Delight and Iray) and a full 360° (for Iray only). 22 Colorful Coronas, from serene to dramatic, are included to frame your renders. Please check out the commercial thread in the forum.
Important: This camera primarily works with reflections so think of rendering your scene in a mirror.

Positioning the camera- You may find it helpful to hide the parented props, transition the camera into place as you would a standard camera, then point it in the exact opposite direction, and then show/unhide the parented props. Place the camera very close to your main subject, almost touching it.

Use the AuxViewport (with Small World Camera selected) along with main working viewport (set to perspective view) to help position the camera until it is time to render.

Render through the Small World Camera and select the corona to change materials. With both 180° cameras your renders may need to be trimmed to fit a skydome/halfsphere, depending on how it was UV mapped. Adjust tiling as needed. No skydome is included however there is one included with https://www.daz3d.com/hard-target that works well with renders from the Small World Camera.

Important: This camera primarily works with reflections so think of rendering your scene in a mirror.

Positioning the camera- You may find it helpful to hide the parented props, transition the camera into place as you would a standard camera, then point it in the exact opposite direction, and then show/unhide the parented props. Place the camera very close to your main subject, almost touching it.

Use the AuxViewport (with Small World Camera selected) along with main working viewport (set to perspective view) to help position the camera until it is time to render.

Render through the Small World Camera and select the corona to change materials. With both 180° cameras your renders may need to be trimmed to fit a skydome/halfsphere, depending on how it was UV mapped. Adjust tiling as needed. No skydome is included however there is one included with Hard Target that works well with renders from the Small World Camera.

What's Included:
2 Prop-Based Cameras for Iray and 3Delight: (.DUF)
Small World Camera 3DL
SW 180 Camera 3DL
Small World Camera Iray
SW 180 Camera Iray
1 Spherical Camera for Iray:
SW 360 Camera Iray
22 Materials for Iray Corona:
SW Black
SW CloudsCountry
SW CloudsSpinning
SW ColorSpiral
SW Corona
SW EyeOfStorm
SW GreenGlow
SW LensFlare
SW LtBlueGlow
SW MilkyWay
SW MilkyWay2
SW OceanSunset
SW OrangeGlow
SW PuffyClouds
SW PurpleGlow
SW RingOfFire
SW RingOfFire2
SW RingOfFire3
SW Stars
SW StarsSpinning
SW SunsetCountry
SW SunsetGlow
SW SunsetMountains
SW YellowGlow
22 Materials for 3Delight Corona:
SW Black
SW CloudsCountry
SW CloudsSpinning
SW ColorSpiral
SW Corona
SW EyeOfStorm
SW GreenGlow
SW LensFlare
SW LtBlueGlow
SW MilkyWay
SW MilkyWay2
SW OceanSunset
SW OrangeGlow
SW PuffyClouds
SW PurpleGlow
SW RingOfFire
SW RingOfFire2
SW RingOfFire3
SW Stars
SW StarsSpinning
SW SunsetCountry
SW SunsetGlow
SW SunsetMountains
SW YellowGlow
Textures Include:
25 Texture Maps (2048 x 2048)
Daz Studio Iray Material Presets (.DUF)
Daz Studio 3Delight Material Presets (.DUF)

Click
here
to view my other posts.

https://www.daz3d.com/small-world-camera

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