
SHADERSOURCE - Branching River Tool v1.3b UE5.5
The SHADERSOURCE Branching River Tool uses spline meshes and flow maps that can automatically create a seamless branch or fork within a river system.
Vertex Painting can be used to paint and change the river direction using flow map systems, paint whitewater for rapids and even paint opacity for seamless river blending.
NOTE: UE5.2+ of this asset has Vertex Painting disabled as epic removed the support for vertex painting on Spline Meshes.
Key Features:
River Spline Mesh Tool
Flow maps
Branching Capabilities
Vertex Painting
Extensive Material Parameter Options
https://www.fab.com/listings/e0e83ded-b935-42c2-a247-7afb6f2e70f8
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