
Saigon Alley
A fictional Saigon alleyway network running in Unreal Engine 5. Built using custom photogrammetry scans, the scene utilizes Lumen and Megalights for dynamic lighting. It relies on a traditional, non-Nanite workflow to ensure optimization for standard game performance budgets.
Saigon, Alleyway, Lumen, Megalights, Modular, Game Ready, Low Poly, Environment, Unreal
