Post-Apo American Diner Environment (Exterior + Interior , Restaurant ) + ULAT v5.1+
Post-Apocalyptic American Diner Environment with 447 Unique Meshes. Including all showcased and high-quality assets. With a good level of detail and optimized for Game Ready Projects.
The environment uses Real-time Lumen lighting.
Creative Direction by Leartes Team, Environment made by talented Leartes Artists
Features :
Easy Blueprint mesh setups
Exterior+Interior Showcase Level
Fully Modular Building Meshes
Nanite + Custom LOD Mesh Setup
Clean and overgrown/broken versions of meshes
Includes Showcased Preassembled Scene/Level
With One Click, convert the Overgrown from Normal
Full Quality Nanite Vegetation
Fully Customizable Material setup
Decals and mesh decals for easy overgrown level setup.
Technical Details
Features:
447 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Material Instances
High Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets
Requires Text3D plugin for complete functionality
Texture Sizes:
4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets
Collision: Yes, Automatically Generated
LODs: Yes, 3 LODs for complex assets
Number of Meshes: 447 Unique Meshes
Number of Materials and Material Instances: 252
Number of Textures: 668
Supported Development Platforms: All Platforms
Supported Development Versions: Unreal Engine 5.1, 5.2, 5.3+
Unreal Engine