
Medieval Village Street Environment Daz
All objects in this scene are mid-poly and are not intended for subdivision. The environment was originally created in Unreal Engine and then carefully imported into DAZ Studio in stages. Please note that some elements, such as grass clusters and certain props, are grouped into combined objects, which limits individual editing. The scene is designed and optimized as a complete environment rather than a fully modular set. If you have any questions regarding the structure or functionality of the scene, please feel free to ask before purchasing.
RHub, YuriBarinov
https://www.renderhub.com/yuribarinov/medieval-village-street-environment-daz
