Faceform Wrap4D 2025.9

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Faceform Wrap4D 2025.9

Wrap4D 2025.9 receives the larger changelog. The only truly new node is ConvertNormalMap, which transfers normal maps between world and tangent space. This is a small but useful addition for pipelines that move assets between DCCs and game engines, where mismatched tangent bases often cause shading artefacts. The timeline system has gained new playback and adjustment commands, mirroring Wrap, but also allows adjusting FPS for video input nodes directly. This gives finer control when working with frame sequences from different capture devices.

Wrap4D

https://faceform.com/wrap4d/

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