Dragon Girl Selaria

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Dragon Girl Selaria

DRAGON GIRL SELARIA

POLYCOUNT

SKM_DRAGONGIRLSELARIA_01

FACES 61423

TRIS 120304

VERTS 65181

SKM_DRAGONGIRLSELARIA_02

FACES 59654

TRIS 116752

VERTS 62946

SKM_DRAGONGIRLSELARIA_03

FACES 58443

TRIS 114564

VERTS 62298

SKM_DRAGONGIRLSELARIA_04

FACES 56665

TRIS 111012

VERTS 60063

Character is modular. Separated Meshes for Master Pose / Leader Component. Includes separated parts of body and full body without cuts, head, hair and clothes parts.

Rigged with Epic Skeleton\Humanoid rig (UE5 Skeleton) with additional bones. Does not have controls. Easy animations retarget. With additional bones you can apply physics. Physics are not included. I recommend to use KawaiiPhysics plugin.

Has face blendshaped (ARKit). Ear blendshapes (modifying shape into elf ear). Hair blendshapes (change hair length). Body blendshapes (breast/butt/hips size adjust). Nails blendshapes (adjust length)

PBR Metallic/Roughness Textures:

BaseColor, Normal, ORM( Metallic, Roughness, AmbientOcclusion), Opacity/Alpha, MatID, Emissive, Mask.

Texture Resolutions:

4K Textures: 4K Body, 4K Head, 4K Hair, 2K Eyes, 1K Eyelashes, 4K Armor.

IDMaps included for color change. Additional Masks for Emissive or color change. Dirt Masks.

Easy color change with Material Instances via MatID.

Unreal Engine supported version 4.24+

Character, DariiChekh

https://www.fab.com/listings/e714438a-1b57-4e5f-be8a-1736b8b3fe8a

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