BG3D Fable for Genesis 9

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BG3D Fable for Genesis 9

BG3D Fable for Genesis 9
Welcome!

My Fable is now available for the Genesis 9 Character; as well as, available for the G8 and G8.1 Female Figure (Check My Store for the Premium Pack).

GENERAL INFORMATION:
Did you know, more than 95% of all G8 and G9 characters DO NOT come with custom bends? How many times have you bought a character and once you start posing them, especially when bending them, and come to find out they do not look pleasing at all. Once you start posing them the user will have to either hide the bad bends with extra clothing, object(s) or the like. I have eliminated key areas that bend poorly, so the user can get rendering more quickly!

With all the characters I design, you will get a full range of bends that will look great in any pose.

As with all my characters, they are based around the Joint Correction Morphs (JCMs), that help the buyer utilize the character without worrying about bad bends. Also, when making the JCMs, I make them easier to use with collisions so clothing will not clip through limbs when bends are closer to the body. Specifically, the Shins are Keyed JCMs!! Meaning they will start their bend cycle once the shin is closer to the back of the thigh (Bending the Shins all the way), giving a more realistic feel and look!

I take no short cuts in quality. So no worries, Fable will not disappoint in any of your scenes. I have taken the hard work out of corrections for you, so pose and get rendering quickly!!

The JCMs are baked into the Body or Head for their individual area morphs/bends to work correctly. For those of you that have bought some of my previous character(s) can mix and match to their hearts content with these, as they will utilize all of the JCMs perfectly. So go ahead and mix away!

Fable for Genesis 9 comes with an array of material options to suit any scene or any character from your runtime. Fable's material options look great on any Genesis 9 character so give it a spin!

Each character and their respective JCMs are carefully sculpted in zBrush and are never duplicated as each character is made from scratch, so each time I must reconstruct each JCM to fit the specific body type and or part to function properly. Keeping with my traditional design, and like my previous characters (view my store) were crafted with a ballerina's or dancers physique in mind; from bends developed for customized and smooth bending in all keys areas.

Daz Content Characters Female Genesis 9

https://www.renderhub.com/biogearz3d/bg3d-fable-for-genesis-9

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