REDSPEC TGX HAIR FOR DAZ STUDIO

REDSPEC TGX HAIR FOR DAZ STUDIO

REDSPEC TGX HAIR FOR DAZ STUDIO
RedSpec goodness - finally, also for hair! - Tired for painstakingly tweaking hair material settings inside OctaneRender? These times are over! You now get a dedicated RedSpec shader suite developed specifically for all transmapped hair figures and props. The special part about it is, that you can apply it to any existing hair figure or prop, that you already own, independently from the figure it was developed for, as long as it comes with a diffuse and bump map. We even developed a special function called auto-displacement (beta), that improves geometry fidelity of lower-res hair figures and props, by utilizing displacement map technology.

Requires DAZ Studio Pro 4.7 or DAZ Studio Pro 4.8 .
32 and 64bit are both supported
Furthermore a working and fully licensed version of the OCTANERENDER FOR DAZ STUDIO PLUG-IN Version 2.23.2 beta or above needs to be installed. The shaders will not work in version 1.x of the plug-in
A basic understanding of OctaneRenders node system and structure is required, in order to customize the shader.

http://redspec-sss.com/tgx_hair_dazstudio.html

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