Jericho

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    1771465716 bpfullJericho
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    Keyframes only record changes for the specific bone. Even if the head has keyframes, you are actually only modifying the child bone eyelids. If you use other expressions that also modify the eyelids, they will definitely interfere with each other. You can use pose controls for expressions. These sliders calculate the delta of bone changes, which rarely causes conflicts and prevents the mesh clipping that often happens with manual adjustments.

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