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  • #1633855
    cafa8d9b8015b2d551d165a22ccfb1cf?s=80&r=g&d=mmblogg biggity
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    From the hands I'd say it's an older model, and from the eyebrows, I'd guess

    https://www.sharecg.com/v/74870/view/11/Poser/Dial-A-Face-Jinan

    is the head- which would make the figure SP4 (or therabouts...)

    The face in your photo is likely a dialed up mix of the options.

    Knowing that, it might be better to remake it with a more modern figure- but v4 isn't bad (just get some new hands!). Good Luck in any case!

    #1369817
    cafa8d9b8015b2d551d165a22ccfb1cf?s=80&r=g&d=mmblogg biggity
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    Not many, and frankly they're not very good. Not trying to slander the artist- the way the engine runs, it really can't properly support dynamics 'not close to the bone' (so to speak). Well- some bending at the joins isn't right still...

    Looking through my stuff I see:

    V4
    Crom131's BBW Goddess

    G2
    FWSA MeMoo HD
    Big Beautiful Genesis 2 Female(s)
    (yes- that's the actual title of the model(s)? on the Daz site)

    These should be pretty easy to find. Let me know if you can't.

    For males- no idea. Good luck looking. 'George' is out there but he's G3 I think- seems pretty well done but no idea how he looks posed.

    Anyway, as Phoernik said, using morphs on existing models is probably easier/more flexible. Good luck whatever path you choose!

    #1266323
    cafa8d9b8015b2d551d165a22ccfb1cf?s=80&r=g&d=mmblogg biggity
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    I assume those are UV issues from the difference in the M8 & V8 textures. You need something to convert one to the other Like Texture Transformer.

    Or you could edit it by hand in Photoshop since it doesn't look too bad- but doing it properly is a better idea...

    #1255089
    cafa8d9b8015b2d551d165a22ccfb1cf?s=80&r=g&d=mmblogg biggity
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    Maybe Sybilla for Genesis 8 Female?
    Good Luck, though.

    #1249821
    cafa8d9b8015b2d551d165a22ccfb1cf?s=80&r=g&d=mmblogg biggity
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    Try Breast Control Genesis 8 Female(s) & you should be able to recreate the shape, or G8f- Breasts Morphs for G8F Vol 3 has a shape close to what you want.

    #1248829
    cafa8d9b8015b2d551d165a22ccfb1cf?s=80&r=g&d=mmblogg biggity
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    Yeah, those docs are horrible.

    Probably better to go the external app route, then.
    I can't think of anything else other than head-swapping (if that's good enough)... I suspect even if Shape Splitter works, it may have some weird management overhead you might not like as I'm not sure how it does what it does (without saving a separate morph as it claims in the manual).

    Good Luck, though!

    #1248768
    cafa8d9b8015b2d551d165a22ccfb1cf?s=80&r=g&d=mmblogg biggity
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    Trader:
    Looks like that would do the job.

    but as Dragon mentioned, it would indeed be easier to find similar breasts elsewhere.

    I looked at the original model, and it seems to be simply 2 morphs- 1 for the head, & 1 for the body- so to get just a part, you'll need to so something 'clever'. 😛

    There appears to be ways to do this (google "A way to save just one body part as a morph?") in Zbrush, Blender (and likely other apps)- so it can be done- just a matter of how troublesome to do it.

    John Lund:

    Without going to deep into it, all 3D figures are a 'mesh' of triangles (sometimes shown 2 at a time to represent squares), and the corners of these triangles are the 'vertex' mentioned (actually 'vertices' as plural). It's basically like coordinates on graph paper, only not as ordered.

    I don't know the specifics of how to 'vertex select' an area using the app, but that's basically what you're doing- pitting 'pins' in certain intersections on the 'map' and saying 'connect those pins as boundaries, then gimme everything inside...'.

    So for 6 pins, you'd 'draw' something like a hexagon. 4 is of course a square, etc. You'd basically be 'cutting out' an area to replace the normal area (not exactly- but close enough for a simple explanation).

    Well- that's likely how it works- they may in fact do something slightly different- but for explanation purposes, that should be fine to give you an idea. I hope.

    #1248640
    cafa8d9b8015b2d551d165a22ccfb1cf?s=80&r=g&d=mmblogg biggity
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    I'm noob myself, but my understanding is that what you're trying to do might not be possible _as you're trying to do it_.

    Pretty sure presets only work within the same figure (or base/subfigure). If the 'preset' you're trying to save is for a morph not on the base G8 figure (which is your target), then you can't apply it. You need another method- such as to extract the specific morph you want and then apply it to the new figure, and _then_ (I think) you can apply the preset- or at worst dial it in manually.

    Someone more knowledgeable than me can correct/respond, but if you want a specific answer, you probably need to clarify what your source figure is so people know how difficult the process would be. Pulling a shape off Olympia is different from pulling one from Sakura 8, The Girl 7, Victoria 4, or Dawn SE!

    Hope that helps!

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