Abner

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  • #1652524
    dc0b04d6748d124cd42bba0a3f34f38f?s=80&r=g&d=mmAbner
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    Yes, that was what I had not done. Thank you for showing me this handy information.

    #1652521
    dc0b04d6748d124cd42bba0a3f34f38f?s=80&r=g&d=mmAbner
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    Rank: Rank-1

    I did this once, so I could use an unsigned plugin my buddy made.
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    Debugging Unsigned Extensions
    If you are in the midst of development and are not using HTML Extension Builder for debug workflows and want to bypass the need to sign your extensions, you can bypass the check for extension signatures by editing the CSXS preference properties file, located at:

    Win: regedit > HKEY_CURRENT_USER/Software/Adobe/CSXS.10, then add a new entry PlayerDebugMode of type "string" with the value of "1".

    macOS: In the terminal, type: defaults write com.adobe.CSXS.10 PlayerDebugMode 1 (The plist is also located at /Users/<username>/Library/Preferences/com.adobe.CSXS.10.plist)

    These entries will enable debug extensions to be displayed in the host applications. Please note that, CSXS.10 is given with the assumption that, you are developing the extension for CEP 10. If you are developing extension for previous version of CEP, replace 10 with corresponding version number.

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