Abdullalla

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    a803be108793945ed997b148ea8e5d58?s=80&r=g&d=mmAbdullalla
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    @Fariden
    Even Iray, let's be clear, is a proprietary engine of Nvidia and Nvidia is known to row against customers to extract as much money as possible from them... I went from an RTX 2080 to an RTX 4070ti, rendering 4 walls is still shamefully slow, these things I was using hardware from 12/15 years ago on C4D AR and it was faster. Iray is fine when there are no closed scenarios, an interior of a house is fucking heavy to calculate, with any hardware, even from 1000 euros, furthermore it does not support multi gpu pooling of VRAM, it does not use the system ram when the Vram runs out, on many things are really behind other engines.. it's really a torture to use it sometimes, you invest a lot of money in powerful and expensive hardware and you find yourself once again having ridiculously long calculation times for 4 walls around the character..
    We still see users forced to render in tiny formats to make up for the crazy heaviness of Iray, to be able to use walls around the character... it's becoming ridiculous, as well as annoying

    #2030517
    a803be108793945ed997b148ea8e5d58?s=80&r=g&d=mmAbdullalla
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    I would add that it also slows down rendering times shamefully... I have a 4070ti, on Iray if I use G9 models inside rooms, which are already slow to calculate, after 10 minutes the render hasn't even started, it remains loading, if I do the same with G8/8.1 the rendering starts in a few seconds, even in very heavy scenes.. if I have to increase the rendering times a hundredfold with newly released hardware, I really do without it..

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