What is MaxToC4D?
MaxToC4D is a plugin to transfer 3DsMax current scene to C4D with 2 clicks, solving common problems between import/export problems automatically, to get the best results in the fastest way and with the less effort possible.
Who is this for?
For all 3D artists using 3DsMax and/or C4D. You will get instant benefits.
If you are a 3DsMax user you can add a new dimension to your workflow sending your scenes to C4D to use the fast advanced render there, or the library of objects, or the amazing hair/grass integrated system, etc
If you are a C4D you can sometimes prefer to model inside 3DsMax for specific tools, or because you have models already done there, or because you have purchased some models in the past in .max format (arch models etc) and you want them inside a current C4D project in a fast way, etc
Scene with Vray materials? No problem!*
*Vray needs to be installed on 3DsMax
Transfer 3DsMax Scene or Models even if they have Vray materials, they’ll be converted to Maya standard or Maya Vray materials!
Automatic transfer from 3DsMax Vray to Vray For Maya “similar” materials and settings. Even the standard materials will try to get “similar” look.
Of course you may need to manually adjust some stuff, but this will save you lot of time and tedious work!