Home Page › Forums › General Chat › whos the bug lady on the front page
- This topic has 11 replies, 7 voices, and was last updated 6 years, 2 months ago by ADAM.
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February 11, 2018 at 4:11 am #491339
hi
I looked under bug or wasp models for the model of the bug lady
on the front banner i cant find her ? any idea what the model is called its really cool
thanksFebruary 11, 2018 at 6:34 am #491412February 11, 2018 at 6:35 am #491413This is a suit...you can find
It here...
https://zonegfx.com/bio-squad-dragonfly/The expansion set is here also.
February 11, 2018 at 6:36 am #491414Dragon beat me to it!!😃
February 11, 2018 at 7:03 am #491431When I first saw the outfit posted I said that looks awful. Then I saw the render up top a few weeks later and said that looks pretty cool. Nice work turning a turd into a gold brick.
February 11, 2018 at 9:29 am #491552thank you
February 11, 2018 at 10:07 am #491597@d0gg0d it's that eerie creepy stupid smile that ruins the entire promo pic LOL
February 12, 2018 at 2:12 pm #492967I liked the banner entry from the start and knew it was a winner. @psygameboy, you kicked the crap out of the product's promo renders!
February 12, 2018 at 3:05 pm #493007The promo render is also years old.
February 12, 2018 at 3:44 pm #493041oh ok thank you
February 24, 2018 at 4:54 pm #507552Hi Guys, thanks for the nice words, it means alot for me.
Haha jess the promo pic of the product looks very crappy as often on promo pics.It's ben a while since i made this render and i dont exactly remember the render engine i used for it. Before Iray was here i used the reality plugin to Luxrender but since Iray is here for Daz i only use Iray for Daz.
But i'm a much bigger Fan of Arnold...thats my main Renderer for C4dThe big diffrence between the promo pic and mine is the maps. I made some additional maps like normal and displacement to the figure.
I used crazy bump to generate the maps but since i'm on High Sierra i cannot use it anymore. Now i switched to Bitmap2 from Allegorithmic,the makers of Substance Designer and Painter.bitmap2material-v3-1-3-18040-win_mac
I always do some....or alot postwork in photoshop, which can turn a good render into a awsome render. In Photoshop i use alot the Exposure Plugin which can bring back some noise and analog feeling to the digital world........i should uplod it here for you guys....
Cheers Gameboy
February 24, 2018 at 9:54 pm #507852Id be willing to read a set of tips / tutorial
on improving renders. 😉 -
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