Home Page › Forums › General Chat › Wearable preset that also loads with character
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globalrecession2009.
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December 5, 2018 at 12:27 PM #869533
I have come across a mystery that's driving me nuts and need to work out how i managed to achieve this.
Without paying attention somehow I created a wearable preset that loaded the clothes, the glasses, the hair and also the figure.
I didn't think it was possible to make a character load up with the wearable preset.
Ok so here is what happens .......I open a new empty scene and i click on the wearable preset and after a while loads up as if it were a scene and loads everything that was on the figure when i made the wearable preset.
So I have spent days trying to make another one that will load up with a figure but time after time its fails.
I have no idea what options I selected when first making the wearable that also loaded the character.
Was this just a freaky glitch or can this be done.
Thanks for any help.December 5, 2018 at 5:08 PM #869796It sounds to me like you must have saved it as a scene?
A wearable preset usually requires a character to load it to.:0/
December 5, 2018 at 5:47 PM #869870Just like Eelgoo, that's what i'm also thinking. Maybe you saved that wearable preset as a scene. (Or maybe a scene subset)
In your post, you didn't specified how and where you were fetching that same wearable preset. Are you using the smart content tab ? Or the content librairy tab ? What are you exactly doing and where are you clicking ?
December 5, 2018 at 6:51 PM #869943Its got the green "wearable" tag showing in the icon so its not a scene subset.
Plus i can load it straight into an existing scene without being asked any questions.
Its got me scratching my head. I think that the glasses being a prop that is also part of the wearable preset may have something to do with it.
What would be the best way to read whats being loaded as the preset is being executed. Then i could see exactly whats going on.
December 5, 2018 at 8:56 PM #870054i would upload the part of the log file from when i first launch the wearable but its 2088 lines and i dont think it would be good to spam something as big as that but i will give the first few lines.
The strange thing is that it does not show as being a .duf file when its launched.
heres a few lines of when its first clicked
2018-12-06 04:03:02.455 *** Scene Cleared ***
2018-12-06 04:03:17.230 WARNING: fileinput\dzassetdaz.cpp(4866): Could not find modifier definition.
2018-12-06 04:03:17.230 WARNING: fileinput\dzassetdaz.cpp(1427): Failed to prepare modifier: !Z LS Boudoir!
2018-12-06 04:03:17.246 WARNING: fileinput\dzassetdaz.cpp(4866): Could not find modifier definition.
2018-12-06 04:03:17.246 WARNING: fileinput\dzassetdaz.cpp(1427): Failed to prepare modifier: !Nat2 CreateNipples!
2018-12-06 04:03:17.402 WARNING: fileinput\dzassetdaz.cpp(1438): Failed to create modifier: !Z LS Boudoir!
2018-12-06 04:03:17.698 WARNING: fileinput\dzassetdaz.cpp(1438): Failed to create modifier: !Nat2 CreateNipples!
2018-12-06 04:03:18.777 WARNING: fileinput\dzassetdaz.cpp(7814): Could not find reference: Genesis3Female:/data/DAZ%203D/Genesis%203/Female/Morphs/Zeddicuss/Z%20Lips%20So%20Divine/%21Z%20LS%20%20Boudoir.dsf#%21Z%20LS%20%20Boudoir?value
2018-12-06 04:03:18.777 WARNING: fileinput\dzassetdaz.cpp(1447): Failed to create alias!
2018-12-06 04:03:18.808 WARNING: fileinput\dzassetdaz.cpp(7821): Failed to add user alias property to node.
2018-12-06 04:03:18.808 WARNING: fileinput\dzassetdaz.cpp(1447): Failed to create alias!and its followed by over 2000 lines of errors.
MOST of the errors are
WARNING: fileinput\dzassetdaz.cpp(5737) and WARNING: fileinput\dzassetdaz.cpp(6120)==============================
Actually these same errors also show when i load any gen3 or gen 8.Im reading old daz forums posts now about these errors
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