I've been fiddle with Unity to make a decent background to my scenes in Daz. To do so, I need to export an 360° HDR image (equirectangular) from my scene in Unity, and make it a sky in Daz.
Thing is, I can't figure out how to export an 360° image in Unity. All the folks talking about it used assets that are no longer available. (like Unity Recorder)
I couldn't find the answer on google so I asked the question on the Unity forums but I'm getting completely ignored, so I thought I'd try here.
I don't know if anyone here uses Unity, but any help would be appreciated.