Tomsk's Competition

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  • #363104
    PhantomF4
    Participant
    Rank: Rank 5

    Forum was closed before I got a chance to comment on your entries, so I had to open a new one.


    @coolcat
    Awesome! Loved your use of "The Hunger". I've been experimenting with that character as well.


    @miarka
    Breathtaking! Very cool and original use of the prop. Did you have to manipulate the mesh to get it wrapped around the witch's fingers? The expression is very sultry.


    @mysticfortune
    Very nice! I can almost envision the body of the creature that owns the tentacles within the bubbly slime.


    @virtualtiger
    Also cool! Did you compare notes with Mystic? I like how your images are so similar, yet tell completely different stories. I think your witch needs to go back to bewitching school because her concoction is getting out of hand!


    @dikeger
    Very cool and creepy image. Reminds me of a horror film from the 50s or 60s. The slime looks very photoreal.


    @soulexchanger
    Awesome image! What character did you use for Venom?


    @evilmonkey
    You win most creepy! Great use of DOF!

    Good luck to all of the participants!

    #363165
    EvilMonkey
    Participant
    Rank: Rank 6

    Thanks @robf4g210 I knew I wanted a sense of depth, so constructed objects in the background, middleground and just the open door for the foreground but without DOF it just felt flat and when I finally found the settings and played around with them you couldn't recognise it was really a door. Using the kid as a frame to look over his shoulder and actually have a focus for the Monstah!(tm) to look at I thought worked really well, it circulates the focus continually in the image. Also my first full render! 😀

    #363271
    Cassandre
    Participant
    Rank: Rank-1

    @robf4g210 : Actually I just used a pose from the set and parented the prop to the hand. After that, I kept the hand pose and chose another pose and tweaked it. Unfortunately, I'm very bad at posing, so almost all the poses I use are out-of-the-box.

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